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[Universal RP] ProcessEvent method throws errors at material selection w...
How to reproduce:1. Open the user’s attached “URP Testing” project2. Select any material under “Assets → Test” folder in Project Bro... Read more
AudioClip's position change is inaccurate when using MP3 with variable b...
How to reproduce:1. Open the attached “Mp3PositionChangeIssue” project2. Enter Play Mode3. Click “Start Ok Mp3”4. Click “Start Broke... Read more
HasProperty misleadingly returns true when no "_ST"-named property exist...
How to reproduce:1. Open the attached “ShaderGraphST” project2. Select the “Unlit_CustomShader” Shader3. Select the “Bugs → List Tex... Read more
“+” and “-” buttons can't be pressed because the text field of the first...
How to reproduce:1. Open the attached project2. In the Tile Palette window, open the “Default Brush” dropdown and select “GameObject... Read more
"Shading Mode” isn't set to “Shaded” when pressing a shortcut set for th...
How to reproduce:1. Open a new Unity project2. Open the “Unity → Shortcuts” window in the menu3. Set a shortcut for the “Scene View ... Read more
Keyboard InputActions stop working in another Scene when Gamepad is used...
How to reproduce: 1. Open the “TidalWaveTom.zip” project2. Plug the controller into the machine3. Enter Play mode4. Press “New Game”... Read more
Scripting Define Symbols list is overwritten on all platforms when chang...
Steps to reproduce:1. Create a new project2. Navigate to Edit > Project Settings... > Player > Other Settings > Script C... Read more
[VFX Graph] Bounds padding not working
Bounds padding functionnality for recorded bounds is not working on VFX Graph 21.3 LTS , reproduced on Trunk -No padding effect-Boun... Read more
Page is missing when looking up documentation for the Custom Function mo...
How to reproduce:1. Open any project compatible for Shader Graph2. Create a blank Shader Graph3. Create a "Custom Function" module a... Read more
"Android SDK Command Line Tools: Installation Failed" when downloading U...
Reproduction steps:1. Download Unity using Unity Hub Expected result: Unity downloads without any issuesActual result: Downloading s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject