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"Unable to intercept Vulkan initialization" gets logged when trying to i...
Reproduction steps: Open the attached project Open the “GfxPluginVulkan.log” file located at the root of the project’s folder Observ... Read more
Error "InvalidOperationException" is thrown when running test in Test Ru...
How to reproduce:1. Open the attached project "1422520.zip"2. Open "SampleScene" in Scenes3. Press Window -> Dots -> Hierarchy... Read more
Mouse scroll value is not updated correctly in Build when project is bui...
How to reproduce:1. Open the attached project "InputSystem.zip"2. Open "Assets > QA > Tests > KeyboardMouseBasic > ISX_K... Read more
Selecting big audio files in the Project window causes the editor to cal...
Reproduction steps: Open the user attached project Click on the asset contained in Assets/Sounds/Music Observe the editor Expected r... Read more
Font Texture is huge in Memory Profiler on Vulkan platform
related ticket: 1328161 Font Texture is abnormly huge in Memory profiler(over 200MB) only on Vulkan platform. It's normal on GLES an... Read more
Editor hangs when a GameObject is dragged down in the Hierarchy window a...
Reproduction steps:1. Open the attached ‘DragIssue' project2. Open the ‘SampleScene’3. In the Hierarchy window drag the ‘Main Camera... Read more
[UI Toolkit] Dropdown menu overlay is visible after exiting Play Mode
How to reproduce:1. Open the user’s attached project2. Enter Play Mode3. Click on the gear icon at the top right4. Open the “Droplis... Read more
Player crashes when process's priority is set to High and using IL2CPP S...
How to reproduce:1. Open the attached project “IN_8378.zip”2. Press Edit → Projects Settings → Player3. Set Scripting Backend to IL2... Read more
Fixed size buffers do not get serialized when used in generic structs
Reproduction steps: Open the attached project Open the “/Assets/TestPrefab.prefab” Prefab Observe the “Test Script” Component in the... Read more
Unclearable "Diagnostic switches are active" warning duplicates every ti...
How to reproduce:1. Open the user’s attached “UrpMatConversion” project2. In the main menu bar, select “Edit” → “Preferences…”3. Sel... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled