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0
votes
Not Reproducible

[Metal][macOS] Incorrect shading on a specific 'grid' shader when metal ...

Graphics - General

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Apr 07, 2017

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Version/s: 5.6.0f3

To reproduce: 1. Open repro project2. Open 'Main' scene3. Open game view4. Enable/disable metal Expected: game view should be the sa... Read more

0
votes
Won't Fix

Cannot undo labels

Themes

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Feb 06, 2017

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Version/s: 5.6.0b7

Steps to reproduce : - create an Asset (e.g Material)- add a label to it- try to undo the action and notice that the label is not re... Read more

0
votes
Fixed

Bugreporter does not show any results and "Show all search results..." l...

Bugreporter

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Feb 06, 2017

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Version/s: 5.6.0b7

Bugreporter does not show any results and "Show all search results..." link in some relevant cases Actual result:Bugreporter does no... Read more

0
votes
Fixed

Viewport Rect settings are ignored when Camera is rendering texture

Camera

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May 25, 2017

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Version/s: 5.6.1f1

To reproduce: 1. Download attached project "ViewportTesting_NoVR.zip" and open in Unity2. Open "test" scene3. Enter to Play mode4. S... Read more

0
votes
Fixed

[Animator] OnStateMove is called twice for a state at the end of transit...

Animation

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Apr 12, 2017

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Version/s: 5.6.0f3

To reproduce:1) Open attached project and scene2) Open Animator window for following the states3) Pause and Play the scene, then sta... Read more

0
votes
By Design

LogAssert.Expect(LogType.Error, message) fails if frames were skipped

Unity Test Runner

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Jul 26, 2017

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Version/s: 5.6.1f1

How to reproduce:1. Open the "AssertError" project2. Open the Test Runner3. Run tests, "Test" fails Expected result: "Test" test sho... Read more

0
votes
Fixed

[Texture Importer]16bit images with alpha are recognized as RGB instead ...

Graphics - General

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Mar 13, 2017

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Version/s: 5.6.0f1

Importing an image that is 16bit will be automatically asssigned a texture format without alpha support even though it contains an a... Read more

0
votes
Fixed

[Shader compiler] Branching in shader broken in GLCore or Metal

Shaders

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Jun 11, 2017

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Version/s: 5.6.1f1

Steps:1. Open user's RayTrails.zip project2. Switch to OpenGLCore if you are using Windows3. Observe the rendering of the object in ... Read more

0
votes
Duplicate

Root Motion Broken in Standalone Windows

Animation

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Jul 07, 2017

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Version/s: 5.6.1p4

Root transform position is not affected by animation in standalone Windows build. Reproduction steps:1. Open the project2. Open the ... Read more

0
votes
By Design

NotSupportedExceptions or MissingMethodExceptions are thrown when projec...

IL2CPP

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Jan 30, 2017

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Version/s: 5.6.0b5

Reproduction steps:1. Open the attached project2. Switch to Android build3. Build and run the project on Android device4. Check logc... Read more

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