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0
votes
Fixed

[URP] IndexOutOfRangeException thrown on undo Reset function on 2D Rende...

Package: Scriptable Render Pipeline Universal

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Oct 12, 2020

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Version/s: 8.1.0, 9.0.0-preview.55, 10.0.0-preview.26

IndexOutOfRangeException thrown on undo Reset function on 2D Renderer Data after changing the selection. After Reset change the sele... Read more

0
votes
By Design

[WebGL][URP] MSAA is not applied when in Build

Package: Scriptable Render Pipeline Universal

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Oct 06, 2020

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Version/s: 10.0.0-preview.26

How to reproduce:1. Open the attached project's "case_1283125-Project.zip" Scene labeled "Scene"2. Open the Game View Window3. Zoom ... Read more

0
votes
Not Reproducible

[URP][Magic Leap] ZeroIteration crashes editor while in Playmode on URP ...

Package: Scriptable Render Pipeline Universal

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Aug 06, 2020

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Version/s: 10.0.0-preview.28

Reproduced on Windows desktop machine using an Nvida Geforce 1080ti, running driver version 451.48 [URP][Magic Leap] ZeroIteration c... Read more

0
votes
Won't Fix

[Mobile] Colours do not match on one of the Universal Rendering Examples...

Package: Scriptable Render Pipeline Universal

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Oct 13, 2020

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Version/s: 10.1.0

How to reproduce:1. Clone project: "https://github.com/Unity-Technologies/UniversalRenderingExamples"2. Open a project, and open a s... Read more

0
votes
Won't Fix

[iOS] [URP] Depth Prepass results in performance regression when MSAA is...

Package: Scriptable Render Pipeline Universal

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Oct 12, 2020

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Version/s: 7.4.1

How to reproduce:1. Open the attached 'Archive.zip' project2. Go to File > Build Settings and tick Development Build checkbox, sw... Read more

0
votes
Fixed

Sprites on a sorting layer are fully lit even when the only Light2D targ...

Package: Scriptable Render Pipeline Universal

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Aug 26, 2020

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Version/s: 8.1.0

Sprites on a sorting layer are fully lit even when the only Light2D targets another sorting layer Repro Steps:1. Open the Test scene... Read more

0
votes
Fixed

[Particles][URP] Default material shows warning in Inspector

Package: Scriptable Render Pipeline Universal

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Oct 15, 2020

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Version/s: 10.0.0

The default particle material shows a spurious warning in the material inspector.This is a copy of the Built-in bug: https://fogbugz... Read more

0
votes
Fixed

[URP] NullReferenceException error is thrown on clicking "Open in LookDe...

Package: Scriptable Render Pipeline Universal

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Oct 14, 2020

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Version/s: 0.0.0-preview.26, 9.0.0-preview.55

Unable to open LookDev window along with NullReferenceException error is thrown on clicking "Open in LookDev window" button in the I... Read more

0
votes
Fixed

Game view renders a black view when Overlay Camera which had an Output T...

Package: Scriptable Render Pipeline Universal

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Oct 07, 2020

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Version/s: 10.0.0-preview.26

How to reproduce:1. Open the user's attached "test MULTI RES" project2. Open the "SampleScene" Scene3. In the Hierarchy select the "... Read more

0
votes
By Design

[URP] Scene View background colour is shown black when Shading Mode is s...

Package: Scriptable Render Pipeline Universal

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Oct 01, 2020

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Version/s: 8.2.0

How to reproduce:1. Create a new URP project2. In Scene View change Shading Mode to Wireframe Expected result: Background color is t... Read more

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