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0
votes
Fixed

NormalMap Tiling not working on Mobile Bumped Diffuse shader

Shaders

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May 04, 2016

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Version/s: 5.4.0b14

To reproduce:1. Open attached project ("794072.zip")2. Open "test" scene3. Select "New Material" material from the Assets folder4. C... Read more

0
votes
Fixed

AdaptivePerformanceProvider for Samsung does not switch to another fallb...

Package: Adaptive Performance

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Oct 04, 2022

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Version/s: 2.2.4, 3.0.3, 4.0.1, 5.0.0

Steps to reproduce:1. Open the attached project2. Build the Android project with the debugging features active3. Trace the "Settings... Read more

0
votes
Fixed

Looping a portion of an animation with blended transitions

Animation

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Jan 30, 2015

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Version/s: 5.0.0b21

How to reproduce: 1. Open attached project2. Open scene TestScene.unity3. Select the TriggerDamageAtMidpoint game object- In the Ani... Read more

0
votes
By Design

Errors are thrown when using keywords defined in a BlackBoard with Custo...

Package: Shader Graph

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Oct 23, 2019

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Version/s: 7.1.2

Steps to reproduce:1. Open user's attached project "ShaderGraphPlus.zip"2. Navigate to Project -> Assets -> Materials and open... Read more

0
votes
Duplicate

UnloadUnusedAssets unloads assets that are referenced through thread loc...

Scripting

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Dec 10, 2019

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Version/s: 2017.4, 2018.4.13f1, 2020.1

How to reproduce:1. Build & Run development build of the attached project2. Wait Actual result: The used texture gets deleted af... Read more

0
votes
Fixed
0
votes
Won't Fix

[DOTS 0.51] GameObjects don't render when using Hybrid Renderer and Defe...

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Sep 06, 2022

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Version/s: 2021.3.8f1

To reproduce:1. Open the project “DOTS-Deferred-RenderObjects”2. Enter Play mode and notice the capsule rendered normally3. Exit Pla... Read more

1
votes
Fixed

[VFX Graph] Cannot undo changed Properties when the Visual Effect is con...

Package: Visual Effect Graph

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Jan 17, 2022

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Version/s: 14.0.0

How to reproduce:1. Open the attached project "undoRepro"2. In the Project window, select the Asset "Prefab Variant" (Assets/Prefab ... Read more

0
votes
Fixed

Meshes upgraded from 2019 LTS use incorrect Margin Method for UV unwraps.

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May 31, 2023

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Version/s: 2021.3.26f1, 2022.3.0f1, 2023.1.0b18, 2023.2.0a16

Upgrading meshes from 2019 LTS or older leads to an incorrect lightmap UV generation. Read more

0
votes
Fixed

[UWP] Universal Windows Platform build crashes when using Application.Op...

Universal Windows Platform

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Oct 22, 2021

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Version/s: 2020.3, 2020.3.17f1

Reproduction steps:1. Open project "UniversalWindowsPlatform_OpenURL_Crash.zip?"2. Open Scene "SampleScene"3. Open Build Settings in... Read more

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