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Video Player continuously allocates IOSurface buffers when rendering to ...
How to reproduce:1. Open the attached project ("VP Test.zip")2. Build an Xcode project (iOS, macOS)3. Deploy to a device4. Profile i... Read more
[HDRP] Decal Projector freezes scene with errors when reentering Prefab ...
Reproduction steps:1. Open the user’s attached project “repro.zip“2. Enter Prefab Context mode by pressing the arrow in the Hierarch... Read more
[macOS] EditorUtility.DisplayDialog dialog layout gets corrupted after d...
Reproduction steps:1. Open the “DialogHeightIssue“ project and open the “Main” scene2. Select the “Dialog“ GameObject and observe th... Read more
Edit menu's items do not work when the Hierarchy window is floating
How to reproduce:1. Open the attached “Hierarchy test” project2. Open the “SampleScene” scene3. Open the Game view4. Undock the Hier... Read more
Crash when changing Scene view Draw mode from Shaded to Custom
To reproduce:1. Open the Project “UnityBugRepoCustomSceneView”2. Open the Scene “Outdoors Scene”3. Change the Scene view Draw mode t... Read more
Clipboard content appears when you press "Alt Gr" + "V" keys to input "@...
How to reproduce:1. Open the attached project "InputFieldBugDemo.zip"2. Change Windows keyboard input language to Hungarian3. Copy s... Read more
Visual artifacts in the scene when using Command Buffers
Steps to reproduce: 1) Download attached project and open in Unity 2) Open scene "CommandBufferTest" 3) In the Hierarchy, select Com... Read more
GetWindowRect failed when embedding Unity build in Forms Window
Reproduction steps:1. Open the user’s attached project “IN-6321_Unity3DUrpLtsProjekt_PlainSimpleAndThin”2. Build the project3. Downl... Read more
[iOS] “ConnectionError : Malformed URL“ error appears when instantiating...
How to reproduce:1. Build And Run the “AddressablesMalformedUrl.zip” project2. Press the “INSTANTIATE ADDRESSABLES” button and obser... Read more
Material artifacts with Depth Offset Shader when using AMD GPUs
Reproduction steps:1. Open the user’s attached project2. Open the “OutdoorsScene” Scene3. Inspect the Scene view Expected result: No... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument