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[PostProcessing][Quest] Vignette effect renders twice when project is bu...
Reproduction steps:1. Open the attached project "OpenXRRepro2.zip"2. In File > Build Settings make sure that the "WorldInteractio... Read more
HDRP Unlit Shader color in Player is different from Editor
Reproduction steps:1. Open the user's attached project and ColorTest scene2. Take a screenshot of the Game view3. Build and Run Colo... Read more
Objects are black after rendering when using CommandBuffer
Reproduction steps:1. Open the attached 'Bug Test' project2. Open the 'Test' Scene3. Enter the Play mode Expected result: boxes are ... Read more
[XR][Quest 2] Using the Frame Debugger Camera.Render commands are displa...
How to reproduce:1. Open the attached project "1331151.zip"2. Connect the Oculus Quest 2 device through Oculus Link3. Make sure MSAA... Read more
PlayerSettings.colorSpace is returning the wrong value when called from ...
Steps to repro:- Create a new URP project- Set the Build Target to iOS- Create a reflection probe- Bake the Lighting (click the 'Gen... Read more
[XR SDK] Scene is not rendered to HMD when using Camera.SetTargetBuffers()
Reproduction steps:1. Open the attached project ("1346277Repro.zip")2. Open the "Scene" scene3. Select "Main Camera" Game object4. M... Read more
[Rendering Debugger] Crash on ScriptableBatchRenderer::GenerateBuiltInCB...
Reproduction steps:1. Create a new URP project2. Open Window -> Analysis -> Rendering Debugger and change 'Material Override' ... Read more
[OpenXR] Single Pass Instanced rendering distorted right eye view using ...
Reproduction steps:1. Open the attached project "AmdXR.zip"2. Connect Oculus Quest headset via Link3. Enter Game Mode and observe ri... Read more
[Backport] Crash on ScreenCapture::CaptureScreenshotIntoRend when taking...
How to reproduce:1. Open the attached project from "1410831screen.zip"2. Open Scene "SampleScene"3. Enter Play Mode and press "T" on... Read more
Plane discovery fails in AR Sim upon re-entry into SimpleAR via menu
Synopsis I opened the Menu scene in the AR Foundation Samples project, and entered AR Simulation mode using the Office_36ftx16.5ft_0... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument