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0
votes
By Design

[Line Renderer] Line renderers behaving differently in 5.6

Shuriken

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Feb 24, 2017

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Version/s: 5.6.0b3

1. Download Particle Lines asset store project by Unluck Software2. Open PL Demo Scene3. Press play and select PL Blaze 04 effect4. ... Read more

0
votes
Fixed

Animation Crash on transition (Playable system) mecanim::CreateValueArray

Animation

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Feb 24, 2017

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Version/s: 5.5.1p3

How to Reproduce:1. Open the attached Project (Juan wrote OwnCloud url)2. Go to the "CUSTOMER_NAME" menu tab at the top3. Select "Op... Read more

2
votes
Fixed

[Profiler] ParticleSystem.EndUpdateAll takes a very long time in 5.6

Shuriken

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Feb 24, 2017

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Version/s: 5.6.0b3

Repro steps:1. Extract attached Fireworks.rar into your assets folder.2. Open Fireworks scene and open the profiler3. Press play and... Read more

0
votes
Duplicate

[SubEmitter] Crash playing a scene with prefab from asset store package

Shuriken

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Feb 24, 2017

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Version/s: 5.6.0b10

Crash in asset store bash package. Repro steps:1. Open Scene1 from attached project2. Press play3. Crash Notes:- Regression, does no... Read more

0
votes
Fixed

[Renderer] Sorting fudge stopped working in 5.6

Shuriken

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Feb 24, 2017

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Version/s: 5.6.0b3

Repro steps: 1. Create two particle systems at the same place2. Change the color of one of them so it's easier to see3. Change the s... Read more

0
votes
Not Reproducible

Cloning and deleting the same terrain many times, causes memory leak

Terrain

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Feb 24, 2017

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Version/s: 5.5.0f3

To reproduce:1. Open attached repro project2. Open 'Test' scene3. Open activity monitor4. Clone '10 terrains' game object 5-7 times5... Read more

0
votes
Fixed

Editor 32 bit with Facebook installed looks corrupted

Themes

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Feb 24, 2017

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Version/s: 5.6.0b10

On first installation of Editor 32 bit with Facebook installed looks corrupted: To repro:1. Install Unity Editor 32bit and Facebook ... Read more

0
votes
Won't Fix

Building IL2CPP fails and multiple errors are thrown

IL2CPP

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Feb 24, 2017

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Version/s: 5.6.0b9

Steps to reproduce:1. Open attached project2. Build for android(make sure IL2CPP is selected as backend)-Build fails and multiple er... Read more

0
votes
Fixed

UnwrapCL.exe crashes on FBX importing if project name has non-english ch...

Graphics - General

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Feb 24, 2017

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Version/s: 5.6.0b10

1. Open attached project (zipped) or 1. Create a project with the name that has non-english characters2. Drag and drop any fbx file=... Read more

0
votes
Fixed

"Invalid AABB b0" error appears in console when scene is running

Graphics - General

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Feb 24, 2017

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Version/s: 5.6.0b10

Regression at least from Version 5.4.4p4 (0415a3f705c9) Steps:1. Open attached project2. Run "RealTimeMap" scene3. Wait 3-5 sec==&gt... Read more

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