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Standard and Surface shaders generate artifacts when compression is enabled
When the build target is switched to a mobile platform, it is observed that standard and surface shaders can render artifacts when c... Read more
A specific materials shader names are lost when loading from asset bundle
To reproduce:1. Open project2. Open 'test' scene3. Press play Expected: names after 'shader=' will be written in first and last mess... Read more
Editor crashes at UnityEngine::Animation::SetBoundCurveFloatValue when c...
Steps to reproduce:1. Download 885820_repro.zip and open "new" scene2. Open Animation window3. Select "Player" game object4. Tick Gr... Read more
[Backwards Compatibility] Crash in VerifyAssetsForBuildTarget when openi...
Steps to reproduce:1. Download Unity 5.3.5p8 Cache Server2. Start the server by opening "RunOSX.command" file3. Open the project att... Read more
Scroll View content is visible outside of Mask when there is another mas...
How to reproduce:1. Open the attached "Test12" project and enter playmode2. Scroll the text vertically Expected result: Text stays i... Read more
CRASH: DX9 Simulation in Editor causes Editor to crash when entering pla...
Steps to reproduce:1. Open Unity with -force-d3d9 argument2. Create a new Unity project3. Open build settings and switch to WSA UWP ... Read more
[UWP] Setting Animator.runtimeAnimatorController in UWP builds fails Cur...
To reproduce:1. Open the attached project2. Build for UWP with these settings:SDK: Universal 10Target Device: anyUWP Build Type: XAM... Read more
[Android] Sometimes Buttons in Scroll View does not detecting input
Steps to reproduce: 1) Download attached project 'ButtonInScrollView.zip' and open in Unity2) Build and run 'ReproScene' on a device... Read more
[OpenGL] VAOs are not reused, causing a GL_INVALID_OPERATION when bindin...
VAOs are not reused, but instead generated, binded, and deleted every frame, instead of being reused. Steps to reproduce:1) Open the... Read more
Freeze in the Editor when Particle System and Sub Emitter are sending Co...
To reproduce:1. Open attached project;2. Open "Behavior" scene;3. Click on "Particle System" in hierarchy;4. Click on "sub emitter" ... Read more
All about bugs
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Latest issues
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