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[Quest] Native virtual keyboard does not show input and does not close o...
Reproduction steps:1. Open the attached project "ReproProj"2. Build and Run on Quest the “Assets/Scenes/DemoScene.unity“ Scene3. In ... Read more
"MissingComponentException" errors are thrown when using Terrain with no...
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/OutdoorsScene“ scene3. Select the “Terrain” GameObject in t... Read more
Crash on SystemNative_FcntlSetCloseOnExec when creating a new 3D project
Reproduction steps:1. Create a new 3D projector1. Create a new 3D project2. Open “Assets/Scenes/SampleScene.unity” scene3. Reload sc... Read more
Multiple elements with "On-Screen Stick" Components do not work together...
How to reproduce:1. Open the “Scrachpad.zip“ project2. Open the “SampleScene“3. Build the project4. Use both Inputs (white squares o... Read more
StringTable is imported incorrectly when the project is first opened in ...
How to reproduce:1. Open the “肉鸽塔防正式v0.2.zip“ project2. Build and run the project3. Observe the “设置“ (“Settings“ in English) panel t... Read more
Sprite editor does not allow creating new sprite tiles in a sprite sheet...
Reproduction steps:1. Open the user-attached project2. Open the Sprite Sheet named “item sprite atlas” inside Assets > Inventory ... Read more
Crash on block_locate_free when rendering a specific scene
Reproduction steps:1. Open the attached project "CrashRepro" Expected result: The project opensActual result: Editor crashes Reprodu... Read more
A submenu disappears on MacOS when the MenuItem method argument "isVaria...
How to reproduce:1. Open the “DS Test 2023.zip“project2. Navigate to Tools > Pixel Crushers > Dialogue System3. Observe the su... Read more
The Sprite Library Editor window has an incorrect order of Sprites when ...
How to reproduce:1. Open the “IN-70366“ project2. Open the “World“ Scene3. Click on the “Whole Body“ GameObject in Character Control... Read more
Rendering Debugger - GPU Resident Drawer - Better feedback when some set...
Steps to reproduce: 1. Open Rendering Debugger, with HDRP or URP without GPU Resident Drawer Enabled 2. Modify any checkbox on the G... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved