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[WASM] profiler doesn't work with Firefox
-e: see title--works in Canary59, tested and broken in FF53 and FF55 -repro:--open attached project--enable wasm, dev build & au... Read more
[WASM] downgrade startup logging from 'error'
-e: when starting WASM build several lines about it are logged in the error category while they are just informal and should look le... Read more
[WSA] Harmless error message is printed out to console when building Uni...
Reproduction steps:1. Open any project using 5.6.0f32. Build to Universal 8.1 with C# projects enabled3. Assertion failed message is... Read more
Anchor Preset labels are shown "custom/custom" in all selected Anchor Pr...
Reproduction steps:1. Open the attached project;2. Open the scene "AnchorPresetTesteScene";3. Click Canvas -> Panel;4. Change Anc... Read more
EditorGUILayout.EnumMaskField does not support having 0 valued consts
Reproduction steps:1. Load up the attached project and open "testscene.unity"2. Select "GameObject" in the Hierarchy3. Note that in ... Read more
[Rendering][Shader] Default Standard Terrain material is overspecular
Steps to repro: 1. Open attached project and 't1' scene;2. Notice that there is terrain with Default Standard terrain shader; Expect... Read more
Build & Run button does not build, throws an error
To reproduce:1. Open a new project;2. Press File > Build & Run (or Ctrl+B);or2. Press File > Build Settings... > Build ... Read more
[Metal] Using RenderTextureFormat.R8 with Linear color space causes a cr...
When textures with RenderTextureFormat.R8 are used with Linear Color Space enabled in Metal rendering mode, Editor and player crashe... Read more
[MacOS] Unity 2017.1a6 cannot be launched on MacOS
[MacOS] Unity 2017.1a6 cannot be launched on MacOS To repro:1. Install Unity 2017.1a6 on MacOS.2. Launch Unity. Actual result: It wo... Read more
[OSX] Speedtree selection outline blinks when moving viewpoint in the Sc...
Steps to repro: 1. Open attached project and t1 scene on OSX;2. Select 'Broadleaf_Desktop' gameobject;3. Move viewpoint in the scene... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph font size change does not adjust Sticky Note size when smaller font size is selected
- Rendering Debugger has a “Go to Section” burger button even when the section is already opened and does nothing when pressed
- SIGSEGV error when adding EditorApplication.delayCall callback declared in complex generic type and exiting Unity in `Performanc
- Resize cursor does not appear while approaching window edge from inside the player window when using Input System as the Input Handler
- IMGUI Debugger Instructions are flickering when the Inspected View is set to Scene and mouse cursor is moved over the Scene View