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Animation event at last frame doesn't get called when it transitions to ...
Repro steps:1. Open QA attached project "animationEvents"2. Open scene "scene0"3. Open the Timeline Window4. Select the "Cube" GameO... Read more
NavMesh.SamplePosition() produces a NavMeshHit with normals always equal...
Steps to reproduce:1. Download and open the attached project2. Enter Playmode Expected results: normals logged in console are real n... Read more
[2D] [Animation] Sprite disappears from scene after attempting to genera...
[2D] [Animation] Sprite disappears from scene after attempting to generate Bone GOs (cannot be undone) Package Versions:"com.unity.2... Read more
[Android][iOS] AudioSource playing through Google Resonance Audio SDK wi...
How to reproduce:1. Open the user attached project and "ResonanceAudioDemo" scene2. Enter playmode, notice that Cube is emitting sou... Read more
SpriteShapeProfile Texture is rendered distorted when assigned to "fill ...
SpriteShapeProfile Texture is rendered distorted when assigned to "fill texture" property. Steps to Reproduce:1. Create a new Projec... Read more
[Windows] Make Windows standalone player ask you to choose a directory r...
-e: over the course of several releases more and more items ended up being added to the root folder of a standalone build. so you ca... Read more
Skybox cubemap cannot be changed in HDRP
To reproduce: 1. Create a new project with HDRP template2. Create a new material3. Assign the new material as the Skybox Material in... Read more
[iOS] UI navigation is not possible with a Bluetooth keyboard
UI cannot be navigated using Bluetooth keyboards connected to iOS devices - only entering text to InputFields is possible, navigatio... Read more
Colour picker is not pickig from the part of the screen that's under the...
Whe using a colour picker, the area of the screen that's sampled is not the one une the mouse cursour.See color.gif attached. Repro ... Read more
[2D] [Animation] Using Undo after rotating bone on rigged sprite prefab ...
[2D] [Animation] Using Undo after rotating bone on rigged sprite prefab breaks rigging Package Versions:"com.unity.2d.common":"1.0.5... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code