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0
votes
Won't Fix

Billboard is still shown after Precomputed Realtime GI is disabled

Speedtree Integration

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Feb 28, 2017

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Version/s: 5.5.2f1

When turning on the Precomputed Realtime GI setting in Lighting > Scene window, it builds billboards of the Tree mesh from terrai... Read more

0
votes
Fixed

[WSA] Player crashes on exit/on being minimized when built with D3D buil...

Windows Store Apps

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Feb 28, 2017

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Version/s: 5.6.0b10

Steps to reproduce:1. Open any Unity project2. Build WSA Universal 10 SDK, Build Type - D3D3. Open VS solution4. Deploy on local mac... Read more

0
votes
Fixed

[Android] [Regression] WebCamTexture fails to resume with wct.Play after...

Mobile

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Feb 28, 2017

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Version/s: 5.6.0b9

Steps to reproduce:1. Open user provided project2. Built to device3. Click on toggle to activate wct.Pause. Notice camera stops4. Cl... Read more

0
votes
Fixed

Collab - Collab window will display 0 changes when there actual changes ...

Collab

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Feb 28, 2017

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Version/s: 2017.1.0a2

Assuming the user has a collab-enabled project, has done his first publish (this is not necessary, however) and there are some files... Read more

0
votes
Fixed

Transform Validate Issue with Rect Transforms

uGUI

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Feb 28, 2017

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Version/s: 2017.1.0a2

A debug version of Unity editor or any player running this scene with asserts, will assert and not recover. 1. Run the scene Test2. ... Read more

0
votes
Duplicate

Collab - Laptop sleep will sometimes put Collab in an unrecoverable state

Collab

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Feb 28, 2017

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Version/s: 2017.1.0a2

Happens VERY rarely on very specific circumstances (WiFi, laptop user, closes lid on his computer with Unity active) Assuming user h... Read more

0
votes
Fixed

[Regression] DoDeCruncherJob failed. Failed to decompress Crunch texture...

Graphics - General

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Feb 28, 2017

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Version/s: 5.6.0b7

Steps to reproduce:1. Open user attached project2. Notice the crunched texture on quad is displayed in editor3. Build standalone4. N... Read more

0
votes
Fixed

When the prefab which has the missing script is instantiated, the color ...

Scene Management

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Feb 28, 2017

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Version/s: 5.5.1f1

Reproduction steps:1. Open the attached project;2. Click on the prefab "Test Object" and drag it into Hierarchy window;3. Observe th... Read more

0
votes
Fixed

[Win][AndroidModule] Shadow incorrectly drawn when shadow distance is low

Shaders

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Feb 28, 2017

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Version/s: 5.5.1f1

How to reproduce:1. Open the attached project2. Switch platform to Android3. In Quality settings set Shadow Distance between [2; 20]... Read more

0
votes
Won't Fix

The value of objects is shown different in the Editor and in the standal...

IMGUI

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Feb 28, 2017

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Version/s: 5.5.0f3

Reproduction steps:1. Open the attached file "case885865-small.zip";2. Open the scene "level1";3. Build the project and open it;4. P... Read more

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