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Billboard is still shown after Precomputed Realtime GI is disabled
When turning on the Precomputed Realtime GI setting in Lighting > Scene window, it builds billboards of the Tree mesh from terrai... Read more
[WSA] Player crashes on exit/on being minimized when built with D3D buil...
Steps to reproduce:1. Open any Unity project2. Build WSA Universal 10 SDK, Build Type - D3D3. Open VS solution4. Deploy on local mac... Read more
[Android] [Regression] WebCamTexture fails to resume with wct.Play after...
Steps to reproduce:1. Open user provided project2. Built to device3. Click on toggle to activate wct.Pause. Notice camera stops4. Cl... Read more
Collab - Collab window will display 0 changes when there actual changes ...
Assuming the user has a collab-enabled project, has done his first publish (this is not necessary, however) and there are some files... Read more
Transform Validate Issue with Rect Transforms
A debug version of Unity editor or any player running this scene with asserts, will assert and not recover. 1. Run the scene Test2. ... Read more
Collab - Laptop sleep will sometimes put Collab in an unrecoverable state
Happens VERY rarely on very specific circumstances (WiFi, laptop user, closes lid on his computer with Unity active) Assuming user h... Read more
[Regression] DoDeCruncherJob failed. Failed to decompress Crunch texture...
Steps to reproduce:1. Open user attached project2. Notice the crunched texture on quad is displayed in editor3. Build standalone4. N... Read more
When the prefab which has the missing script is instantiated, the color ...
Reproduction steps:1. Open the attached project;2. Click on the prefab "Test Object" and drag it into Hierarchy window;3. Observe th... Read more
[Win][AndroidModule] Shadow incorrectly drawn when shadow distance is low
How to reproduce:1. Open the attached project2. Switch platform to Android3. In Quality settings set Shadow Distance between [2; 20]... Read more
The value of objects is shown different in the Editor and in the standal...
Reproduction steps:1. Open the attached file "case885865-small.zip";2. Open the scene "level1";3. Build the project and open it;4. P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved