Search Issue Tracker
[URP] Ghosting over the mesh in the Scene View that affects Gizmos and Grid
Steps to reproduce: 1) Download attached project and open in Unity 2) Open SampleScene 3) In the Scene View, rotate around the GameO... Read more
Cloth constraints break when re-enabling
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Go to the Game view and press the Play button... Read more
In WebGL Player AudioSource.time of an audio clip starts immediately whe...
How to reproduce:1. Open the user's attached “AUDIOTEST.zip” project2. Open the “SampleScene” Scene3. Switch to the WebGL platform4.... Read more
[Oculus][XR] VRAM increases significantly when changing XRSettings.eyeTe...
Reproduction steps:1. Open the attached “VramBug.zip” project2. Open the “TestScene” Scene3. Go to "Edit > Player Settings" and s... Read more
"NullReferenceException" error is thrown when entering the Play Mode wit...
How to reproduce:1. Create a new Unity project2. In the Scene add "Canvas" (GameObject->UI->Canvas)3. Open the Inspector (Wind... Read more
Enabling Batch Render Group API has negative impact on performance in XR...
Reproduction steps:1. Open the user's attached project2. Enter Play mode3. Open Stats in the Game view and observe FPS4. Disable "To... Read more
[Render Pipeline Converter] Failed to convert some materials from Builti...
Steps:1. Open attached project (MaterialUpgrade.zip)2. Open repro scene-> Project is in BuiltinRP, observe the rendering of rock ... Read more
Motion property of FBX import applies Root Motion Node to all Animation ...
How to reproduce:1. Open project "FBXMotionSelection"2. In the Project window, select FBX "Knight" (in Assets folder)3. In the Inspe... Read more
Graphics.CopyTexture called with null destination texture' errors when e...
Reproduction steps:1. Open the user's attached project2. Open the 'Map_Mission_001' Scene3. Enter Play mode4. Exit Play mode Expecte... Read more
[iOS] Unsupported shaders errors appear in the console after deploying t...
Reproduction steps:1. Download and open the attached "Level1" project2. Build and deploy the project to iOS3. Observe the Xcode cons... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open