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Non-Convex Mesh Collider's Wireframe is invisible when Mesh Renderer Com...
How to reproduce:1. Open the "SampleScene" Scene in the attached "bugmeshcollider.zip" Project2. Click on the Track > "submesh_0"... Read more
Addressables package does not compile with Unity versions that have chan...
Reproduction steps:1. Open the project inside of "AddressableError2019.zip" Expected: Project opens up and compiles Addresables pack... Read more
[Presets] DefaultImporter type needs to be blacklisted
We should prevent the user to create a preset from a default importer... right now, there is a way for the user to create one from t... Read more
Default Inspector Header is shown when double clicking on a scene
When double clicking on a scene to open it from your project view, the inspector will show it's default header as well as the scene ... Read more
[IL2CPP] The build launching with Xcode crashes when calling UnloadUnuse...
How to reproduce:1. Download the attached project from the link2. Build the project to iOS-- crashes when launching the build with X... Read more
UWP player crashes when changing window size on specific devise
Steps to reproduce:1. Create a new project2. Build project for UWP3. Resize UWP window for 10 - 15 seconds (window resize needs to b... Read more
[LWRP] Base map is missing on some materials after upgrading LWRP package
Steps to reproduce: 1. Download SponzaLWRP project (link in the comments)2. Open Package Manager, and make sure that LWRP package ve... Read more
Incremental GC doesn't spread collection across multiple frames
Steps to reproduce:1. Download and open the latest attached project("1129037-minimalrepro.zip")2. Build development build for standa... Read more
Sprites in the Sprite Editor are not sliced unless Apply/Revert buttons ...
How to reproduce:1. Open the attached project named "Case_1129036"2. Open the "First_Sprite" in the Sprite Editor3. Try to slice the... Read more
Version Defines are not added and throw errors when adding new defines t...
To reproduce:1. Open any project2. In Project window, create Assembly Definition file, select it3. In inspector window, Version Defi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved