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Transparent Object reflects Scene lighting when Generating Lights with R...
Reproduction steps:1. Open the attached project "RayTracingTests.zip"2. Open the "RayTracingTest" Scene3. Open the Lighting window f... Read more
Silent crash when attempting to bake a reflection probe in URP
Reproduction steps:1. Open users attached project2. Open Windows>Rendering>Lighting window3. Press "New Lighting Settings" in ... Read more
[Linux] Asset Store "Open in Unity" button does not work
How to reproduce: Log in to the Asset Store on a browser Go to “My Assets“ Press the “Open in Unity“ button on any asset Expected re... Read more
Animation starts glitching when the Animation transitions to the next State
Reproduction steps:1. Open the attached project2. Open "Assets/Scenes/Mocap.unity" Scene3. Enter Play Mode4. Observe the Animation t... Read more
Upscaling filters don't work with XR when using URP
Reproduction steps: Open the user's attached project Enter Play Mode Observe Game View Expected result: Filter is usedActual result:... Read more
Articulation Body drives teleport the whole chain to NaN coordinates whe...
Reproduction steps:1. Open the attached project2. Open scene "Scenes/SampleScene"3. Select "Prismatic + target"4. Enter Play mode an... Read more
[VFX] New SG integration fallback to black on HDRP
Step to repro:- Open a HDRP project- Create a shader graph unlit- Enable "Support VFX" in master node inspector- Set the base color ... Read more
Crash on ComponentMatchesRequirement_ByScriptingClassNoInterface when ca...
How to reproduce: 1. Open the user’s attached project2. Open the "_StylizedTerrain" Scene3. Enter the Play mode4. Hold the R2 button... Read more
Visual Studio closes all scripts when deleting a script in the Unity Editor
Reproduction steps:1. Create a new project2. In the Project window create a new C# script and open it in Visual Studio3. Navigate ba... Read more
[URP] Decal produces z-fighting with parallel surfaces when the decal's ...
Decal produces z-fighting with parallel surfaces when the decal's material uses a Normal From Height node in the Shader Graph How to... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions