Search Issue Tracker

Fixed

Fixed in 2023.3.0a17

Votes

0

Found in

2022.2.0a16

2023.1.0a1

2023.2.0a1

2023.3.0a1

Issue ID

UUM-5692

Regression

No

[VFX] New SG integration fallback to black on HDRP

--

-

Step to repro:
- Open a HDRP project
- Create a shader graph unlit
- Enable "Support VFX" in master node inspector
- Set the base color to red
- Save
- Create a default VFX
- Assign the newly created shaderGraph
- Spawn the newly created VFX in the scene
- Observe the expected red output
- Add an exposed keyword in shaderGraph
- Save the shaderGraph
- Observe the log : "keyword blackboard properties in Shader Graph are currently not supported in Visual Effect shaders. Falling back to default generation path"
- Observe in scene : the rendered particles are now black

Expected:
- The VFX should simply fallback ignoring the unsupported keyword

Bonus:
- The log warning isn't user friendly, usage of the VFX error feedback could be appropriate here.
- The same repro in URP generates compilation error

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.