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TLS Allocator errors followed by an Editor crash when instantiating a lo...
Steps to reproduce: 1. Open attached project (particle_test.zip)2. Open and play 'BugTest' scene3. Click and hold left mouse button ... Read more
New projects with Editor versions that do not support Hierarchy V2 are o...
Steps to reproduce: Create a new Unity project using 6000.4.0a1 Editor version and Universal 3D template Enable Hierarchy V2 (Unity ... Read more
[GoogleVR]UI juddering when being used with GoogleVR and attached to mov...
Reproduction steps:1) Open "806929_ReproProj.zip" project2) Open "BugScene" scene and notice UI elements in Game View3) Enter playmo... Read more
Terrain is not rendered and a warning is thrown when Unlit Draw Mode is ...
How to reproduce:1. Create and open a new project with “High Definition 3D” template2. Make sure the Editor is running on DX12 or Vu... Read more
Crash on AK::JobMgr::Internal::JobManager_dispatchMultiple when exiting ...
Reproduction steps:1. Open the attached “repro_IN-100287“ project2. Open the “Assets/Loader.unity“ Scene3. Enter the Play Mode4. Exi... Read more
Wrong documentation regarding Asset Server
User reported a mistake in our documentation page. He pointed out that the line"To access the Administrator controls, launch Unity a... Read more
Search criteria and results are not cleared after the search window closing
Steps to reproduce: Create new project In the "Hierarchy" window add any game object Go to "Inspector" window Click "Preset" icon in... Read more
UI Toolkit child elements get squashed when margin with percentage value...
How to reproduce:1. Open the “UIBugs.zip“ project2. Open the “RecipeTest.uxml“ file in UI Builder3. Select and compare the “Item“ el... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved