Search Issue Tracker
[Android] Application.targetFrameRate fails when Optimized Frame Pacing ...
Steps to reproduce:1. Open the project from case#12529782. Make sure that in the Player Settings under Resolution and Presentation O... Read more
Crash in Shader::GetSubShaderWithTagValue after loading a scene asynchro...
How to reproduce:1. Open tester-attached project (RecorderBug.zip)2. Open the CrashScene3. Open the Unity Recorder window4. Add a ne... Read more
[Bug] Included cginc files are missing from dependencies when exporting ...
How to reproduce:1. Open the attached "ShaderDependencyIssue-2020.1" project2. Right-click "MyMaterial" from the Assets folder3. Cli... Read more
Spatial Blend parameter of an Audio Source has no effect when using OnAu...
How to reproduce:1. Open the attached "1246661 repro" project2. Open the "SampleScene" from the Assets folder3. Enter Play Mode Expe... Read more
[Shuriken] Prefab Asset is disabled to prevent data corruption error is ...
Setting the parent of a transform which resides in a Prefab Asset is disabled to prevent data corruption error is thrown on adding P... Read more
Using [SerializeReference] with an interface object results in a missing...
How to reproduce:1. Open the user-supplied project ("testproj.zip")2. Open the "SampleScene" and inspect the "GameObject" GameObject... Read more
Crash on GUIDPersistentManagerV2::UpdateTargetHashes when closing Unity ...
Reproduction steps:1. Clone "git@github.com:Unity-Technologies/Unity.Animation.git"2. Checkout commit "4e8a865756cb5ddc0d692ab27e03f... Read more
[iOS]Locale plug-in fails to build in Xcode with errors "Cannot find int...
How to reproduce:1. Open the attached TestiOSPlugins2019.2.zip project2. Build for iOS and deploy the Xcode project to the device Ac... Read more
[IMGUI] Arrow icon become misaligned after expanding Material Reference[...
Arrow icon becomes misaligned after expanding Material Reference[0] property in the Animation window. Steps to repro:1. Create a new... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code