Search Issue Tracker
ModelImporter.importBlendShapeNormals read wrong values when BlendShapeN...
Steps to reproduce:1. Open user OC attached project2. Make sure that both .fbx files have "Blend Shape Normals" option set to "Impor... Read more
Color picker does not show the correct color when selecting color on the...
Steps to reproduce:1. Create a new project2. Install Visual Effect Graph package (Window > Package Management > Package Manage... Read more
Select Preset Inspector header background changes size between "None" an...
Steps to reproduce: Open any project. Click on any item in Hierarchy to view in the inspector. Click on the Select Preset (looks lik... Read more
Can't connect to Profiler (see note at bottom of report)
Can't connect to Profiler Tizen or iOS 1. What happened The Tizen player will see the device in the profiler window, but will not co... Read more
ScrollRect/Bar doesn't react to drag if Canvas is bound to Camera and Pl...
How to reproduce: 1. Create a new project2. Set Near Clipping Plane of the Main Camera to any value (e.g. 20)3. Create a Scroll View... Read more
Collaborate cannot update
1. Click Collab button2. In Collab window click “Update now” button Actual result:Get “Cannot move file” error Read more
Broken link
Broken link Open file:///C:/Program%20Files/Unity%205.0.0b21/Editor/Data/Documentation/en/Manual/MecanimPeformanceandOptimization.ht... Read more
Window Zoom stops working after Editor window is moved
Steps to reproduce:1. Create a new project2. Zoom Editor window a couple of times (Window > Zoom) and observe3. Make sure you are... Read more
Tabs open with elongated width for their Label section when opening Prop...
Steps to reproduce: Open any Project In the Hierarchy select any GameObject In the Inspector, for that GameObject click the kebab me... Read more
iOS: "Shader compilation failed" error in the log
- Create new empty project- Build it for iOS (with any backend Mono or IL2CPP)- Run on a device- See an error in the xCode log (full... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved