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Material and Sorting Layer fields of Sprite Renderer Component do not sh...
How to reproduce:1. Open the user's project and scene "SampleScene"2. Select "GameObject (all modified)" from the Hierarchy Window t... Read more
Input.touchCount does not release multiple touches after leaving Play Mode
How to reproduce:1. Open attached project "case_1079640-TouchTest"2. Load Scene "Main" and enter Play Mode3. Touch screen inside the... Read more
Changing Blendshapes of Skinned Mesh Renderer breaks the texture when us...
How to reproduce:1. Open "SampleScene" in the attached "MorphTEST.zip" project2. Make sure that Import setting > Model > "Norm... Read more
Editor crashes with Transform::GetTransformAccess after building scene w...
How to reproduce:1. Open attached project "Project Burst"2. Build and Run project3. Wait until project finishes and runs the build--... Read more
Weird Z Coordinate translation appears when using Weighted Tangent on th...
Reproduction steps:1. Open the "AnimatorWeightedCurve.zip" project2. Click on "NewAnimation" in the Project window3. Change the avat... Read more
Shader doesn't work with HDR
Reproduction steps: 1. Open "BlitTest.zip" project2. Look at the Game View3. "Main Camera" -> "HDR" -> uncheck/"off"4. Look at... Read more
[Linux] Drag and drop of the CameraRig object from SteamVR package makes...
To reproduce:1) Create a new project2) Open Asset Store3) Download and import the SteamVR Plugin4) Find CameraRig prefab in Prefabs ... Read more
Bones detach from Sprite when Unity Editor window is out of focus
Steps to reproduce:1. Open project2. Play animation in the Animation window3. Press on any other application window that is not Unit... Read more
physx::Gu::Facet::silhouette crash when colliding with multiple colliders
Steps to reproduce:1. Open QA-Supplied project2. Open Scene "Main"3. Press Play and wait for roughly a couple of minutes Expected: n... Read more
Editor runs out of memory splitting the mesh into submeshes while import...
How to reproduce:1. Create new project and add attached "untitledd.fbx" model2. Wait a few seconds for Editor to start importing----... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building a project containing an 18+ dimension array with IL2CPP
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- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal