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Error “MissingReferenceException: The object of type 'Unity.Services.Ana...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/TestScene.unity” Scene3. Enter the Play Mode4. Press... Read more
[Android] Build fails when localizing app display name with locale code ...
Reproduction steps:1. Open the attached “IN-131002“ project2. Build the Android Player Actual Result: Build fails with a pop up mess... Read more
"Underline vertex left position is greater than right position" errors w...
Steps to reproduce: Create a new Unity project using a 3D Universal Template Go to Edit > Project Settings > UI Toolkit Enable... Read more
Automatic LOD fails, and GPU Occlusion Culling incompatibility occurs wh...
How to reproduce: Open the “QuadTopoBug.zip“ project Open the “SampleScene“ Observe the Game view Actual result: The GameObject on t... Read more
Profiler Window does not open when launching it as a Standalone Process
Steps to reproduce: Open any Project Open the Standalone Profiler (Window > Analysis > Profiler (Standalone Process)) Actual r... Read more
Long Player Tag name does not get truncated in Project Settings
Reproduction steps:1. Create a new project2. Window > Multiplayer > Multiplayer Center3. Select any “Genre of your Game” and “... Read more
Silent crash when importing SVG files
How to reproduce:1. Open the “IN-130439_bug-svg-import-repro“ project2. Observe the crash Reproducible with: 3.0.0-preview.2 (6000.3... Read more
[Tile Palette] Sprites not rendering when brush tool "Paint a filled box...
Steps to reproduce:1. Create a new "Universal 2D" project2. Open Windows -> 2D -> Tile Palette3. Click the "Create New Tile Pa... Read more
[Tile Palette] Texture drag area label "Drag Tile, Sprite or Texture (Sp...
Steps to reproduce:1. Create a new "Universal 2D" project2. Open Windows -> 2D -> Tile Palette3. Click the "Create New Tile Pa... Read more
[Windowing] Fix naming convention in Windowing API by using camelCase fo...
Actual results: Properties in Windowing.ResolutionChangedEventArgs and {}Windowing.{}{}PositionChangedEventArgs{} are using PascalCa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor