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[HDRP] Incorrect point light rendering with increased source radius
Steps to repro 1) Create a new indoor HDRP template. 2) Add a point light 3) Adjust light's source radius 4) Observe h... Read more
GC allocates 10.8 KB each frame when using Realtime Reflection Probe
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/SampleScene.unity” scene 3. Click Window >... Read more
Shader error in 'Shader Graphs/Screen_Graph': undeclared identifier 'Rem...
How to reproduce: 1. Create a new Universal 3D Sample Project 2. Open Build Profiles Window (File -> Build Profiles) 3. Build the... Read more
[Search] Help (?) does not work as a Search Filter
*Steps to reproduce:* # Open any project. # Open Global Search with Cmd+K. # Type ? into the search bar. *Actual results:... Read more
UI performance degradation when a graph asset has hidden VisualElements
Reproduction steps: 1. Open the attached "ReproProj" project 2. Open the "Assets/Recipe" asset 3. Observe the results Expected... Read more
Visual Effect's Alpha Clipping is missing for shadows when a corrupted S...
Reproduction steps: 1. Open the attached “IN-78720_CorruptedSG.zip” project 2. Open the “SampleScene” 3. Observe the Scene view Exp... Read more
Errors are thrown when attribute with source location is connected to Sp...
How to reproduce: # Import the attached package Actual result: Errors are thrown to the console Invalid operation type: 544 ... Read more
[2D][URP] 2DRenderer Custom Lit, 2DLight texture sampling is black in Pr...
Reproduction steps: 1. Open the attached project "CustomLitBug.zip" 2. Go to Assets > Scenes and open "SampleScene" and observe th... Read more
[Android] Player freezes on the Android device when using IL2CPP Scripti...
How to reproduce: 1. Open the “IN_78953” project 2. In the Build Settings “Run Device” dropdown, select the desired device 3. Pre... Read more
Additional line breaks are added to asset files when merging with UnityY...
How to reproduce: 1. Open the attached “IN-76957” folder 2. Open “test.orig” in any text editor 3. Observe that the contents of l... Read more
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