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0
votes
Fixed

Editor window becomes uncloseable when the script creating it is removed...

Window management

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Nov 18, 2019

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Version/s: 2020.1.0a13

Steps to reproduce:1. Open new project2. Create a script that opens an editor window (Or just use the example script from https://do... Read more

0
votes
Postponed

There is no support for layers or partial animations in the PlayableAPI

Animation

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Apr 18, 2016

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Version/s: 5.4.0b14

Steps to reproduce:1. Open attached project's scene "default".2. Enter play mode.3. Right dwarf's legs are twisted Reproduced on Win... Read more

0
votes
Won't Fix

Cannot bind same structured buffer to 2 fragment shaders in Windows Editor

DirectX11

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May 15, 2023

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Version/s: 2023.2.0a16, 2023.3.0a3

h2. Reproduction Steps Open repro-project [https://github.com/Wilfrid-Unity/test-unity-structuredbuffers-in-fragmentshaders] in Unit... Read more

1
votes
Fixed

[Decal] decal:blend in Surface shaders doesn't work with shadows

Shaders

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Apr 30, 2015

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Version/s: 5.0.1f1

Objects with "decal:blend" used to receive shadows in 4.x.In 5.0 they don't. Two projects with screenshots provided. Read more

0
votes
Fixed

[AssetBundles] RecompressAssetBundle never does the expected CRC check

Asset Bundles

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Oct 30, 2019

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Version/s: 2018.4, 2019.2.10f1, 2020.1

How to reproduce:1. Open the attached project2. Open the Test Runner3. Run the tests Actual result: Tests fails.Expected result: Tes... Read more

0
votes
Fixed

Cinemachine Camera drifts when "Tracking Target" GameObject is set to no...

Package: Cinemachine

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Dec 09, 2024

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Version/s: 2.10.3, 3.1.2

How to reproduce:1. Open the attached “IN-90312_BugReport_Cinemachine” project2. Open “SampleScene”3. Locate and select the Virtual ... Read more

1
votes
Won't Fix

[Oculus Quest][Oculus Go] Using Single Pass results in a black screen wi...

XR SDK

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Sep 16, 2019

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Version/s: 2019.3.0b2, 2019.3.0b3

Repro steps:1. Open initial attached project "Water"2. Build and run on Oculus Quest/Go Actual: Black screen appears after launching... Read more

1
votes
Fixed

[iOS][Xcode] Deployement target in Xcode is 9.1 when in Unity set to 9.0

iOS

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Apr 01, 2016

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Version/s: 5.3.4p1

To reproduce:1. Create new project2. Select iOS as build platform3. In the Player settings set Target minimum iOS Version to 9.04. B... Read more

0
votes
Fixed

Error appears when undo the creation of prefab, which had transform comp...

Scene Management

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May 18, 2017

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Version/s: 2017.1.0b6

Reproduction steps:1. Create new project.2. Create new gameobject.3. Drag it to project window to create prefab.4. Add rect transfor... Read more

0
votes
Fixed

[Graphics] DrawMesh crashes editor if material is not valid or null

Graphics - General

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Dec 24, 2015

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Version/s: 5.3.0f4

Steps to reproduce: 1. Download and import attached project. (repro-case_756849-DrawMesh.zip)2. Open scene: main3. Press play. Crash... Read more

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