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0
votes
Fixed

ParticleSystem forces DeferredRendering to have Forward pass which resul...

Shadows/Lights

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Nov 14, 2019

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Version/s: 2017.4, 2019.2, 2019.2.8f1, 2019.3, 2020.1

Steps to reproduce: 1. Open user's attached project "Shadows.zip" 2. Open "RecieveShadows" scene 3. Open Frame Debug window 4. Notic... Read more

2
votes
Fixed

[URP] Graphics.DrawMeshInstanced does not render an instance

Graphics - LowLevel

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Oct 18, 2020

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Version/s: 2020.1.7f1, 2020.2.0a14, 2021.1

How to reproduce: 1. Open attached "kktrails2.zip" project and Trails FX/Demo/Scene scene 2. Enter the Play mode 3. Observe the Game... Read more

0
votes
Fixed

NullReferenceException error appears after compilation

UI

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May 18, 2017

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Version/s: 5.6.0f3

Reproduction steps: 1. Open project attached. 2. Open scene Load from "Assets/_Scenes" Expected result: There will be no errors aft... Read more

0
votes
By Design

[Collaborate] New layer is not pushed when the project is not saved, res...

Package: Collab Proxy

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Feb 01, 2020

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Version/s: 2.1.0-preview.3

How to reproduce: 1. [PC1] Open a new project 2. [PC1] In Hierarchy, create Cube Prefab and delete it from the Hierarchy 3. [PC1] [... Read more

0
votes
Fixed

[iOS] HandHeld.PlayMovie doesn't work correctly in Landscape mode on iOS6

iOS

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Jun 22, 2015

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Version/s: 5.2.0a3

To Reproduce: 1. Deploy the attached project to an iOS6 device. 2. Rotate the device to landscape mode. 3. Play video in any mode. ... Read more

0
votes
Fixed

[Mobile] TouchControl.tapCount stays at 0 when "Script Debugging" is che...

Package: Input System

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Oct 28, 2019

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Version/s: 1.0.0-preview.3

Steps to repro: 1. Open attached project 2. Make sure in Build Settings "Script Debugging" is enabled 3. Build for iOS and deploy th... Read more

0
votes
Fixed

OnApplicationFocus sets the hasFocus variable to true and instantly to f...

Windows

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Oct 07, 2020

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Version/s: 2018.4, 2020.2.0b5, 2021.1

How to reproduce: 1. Open the attached "OnApplicationFocus" project 2. Open the "SampleScene" Scene 3. Enter the Play Mode 4. Click ... Read more

0
votes
By Design

[Audio] Bypass effects in the audio source does not bypass effects cause...

Audio

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Feb 17, 2016

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Version/s: 5.3.2p3

[Audio] Bypass effects in the audio source does not bypass effects caused by OnAudioFilterRead Steps to repro: - Launch the attache... Read more

0
votes
Not Reproducible

iPhone 13 is not available through Device Simulator

Package: Device Simulator

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Apr 04, 2022

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Version/s: 3.0.3

Repro steps: - install the Device Simulator Package through Package Manager (if on 2020.3) OR - go to Game View Window, and select ... Read more

1
votes
Won't Fix

MouseButton(0) loses click state when using Device Simulator and enablin...

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May 26, 2022

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Version/s: 2019.4.39f1, 2020.3.35f1, 2021.3.3f1, 2022.1.2f1, 2022.2.0a15, 2023.2.0a1

How to reproduce: 1. Open project "UnityRemote.zip" 2. Open Menu > Edit > Project Settings > Editor and select "Any iOS Device" in... Read more

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