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[Animation] Second clip is not played in Editor mode when using Animatio...
To reproduce:1. Open project2. Select 'cube' gameObject3. Press 'PLAY' on 'Clip Player' script componentNotice, that animation is pl... Read more
"The type or namespace name 'ShowResult' could not be found" is thrown w...
How to reproduce:1. Open the attached project2. Go to Window --> Services3. Enable "ADS" (make sure that "Enable built-in Ads ext... Read more
CanvasRenderer.SetMesh() does not seem to support more than one UV set
Two objects with same material/shader/mesh, one displayed through MeshRenderer and the other through CanvasRenderer.SetMesh(), rende... Read more
Crash on ves_icall_InternalInvoke when Activator.CreateInstance() method...
How to reproduce:1. Open attached Unity project "JsonParserExtended"2. Load scene "Test"3. Enter Play mode Expected result: Unity sh... Read more
Rebuilding textures on object with instantiated substances affects the o...
Reproduction steps:1. Open the attached project "SubstanceTextureRebuildRepro.zip";2. Open the TestScene;3. Enter a play mode. Expec... Read more
[Android] Game is rendered with graphical artifacts on European Samsung ...
How to reproduce:1. Open the attached "SamsungReproS8" project2. Build & Run the Android player to Samsung Galaxy S83. Observe t... Read more
[Android][GearVR] Input from headset touch pad is ignored when controlle...
To reproduce: 1. Download and open attached "repro964738.zip" project.2. Add Oculus Signature File (osig) of the device which will b... Read more
Editor crashes after exiting play mode when scene contains couple skinne...
Steps to reproduce: 1. Open attached project2. Open scene "test"3. Run scene4. Exit play mode- Unity will crash either when opening ... Read more
[Editor] Editor skin color changes to milky grey on importing heavy package
Editor skin turns milky grey on importing Adam character package Steps to Repo:1. Create new project > Asset Store2. Import Adam ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal