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GetButtonDown() keeps getting triggered when a button is held and scene ...
Steps to reproduce:1. Open attached project "repro_project.zip"2. Open "0" scene3. Press Play4. Press and hold "E" key(there's two s... Read more
Undo does not work when tweaking the Attenuation and Pitch
Undo does not work when tweaking the Attenuation and Pitch from a selection in Project Browser To reproduce:- Open attached project ... Read more
[Linux] “Restore Defaults” warning window appears behind Profiler Module...
Reproduction steps:1. Create a new project2. Open Profiler window (Window > Analysis > Profiler)3. Enter Play mode and press o... Read more
Shader Graph Tab Lacks Right Margin for Long Titles
Steps to reproduce: Create a project (Universal 2D) Go to the "Project" window Click "Create" -> Shader Graph -> Blank Shader ... Read more
Shader compiler considers '//' after #pragma directive as an input variant
Steps to repro: 1. Open attached project;2. In the Project folder go to Assets -> Materials;3. Open 'StandardTest' shader; 4. Not... Read more
[Android] 8x,16x MSAA are displayed as non-supported when device GPUs do...
How to reproduce:1. Open the user’s attached “MSAABlackScreenTest_Android” project2. Build and Run the “CheckMSAA” Scene on Android3... Read more
Incorrect and unstable count of Tris and Verts when Camera Target Textur...
How to reproduce:1. Open the “Statistics.zip“ project2. Open the ”TestScene”3. Enable “Stats” in the Game view4. Enter the Play Mode... Read more
Crash on __pthread_kill when opening a specific project
Reproduction steps:1. Open the attached “repro_IN-102704“ project2. Observe the crash Reproducible with: 2021.3.52f1, 2022.3.63f1, 6... Read more
UI Builder does not warn users or ask for confirmation before a new file...
Steps to reproduce: Open a Unity project Open the UI Builder via Window > UI Toolkit > UI Builder Make some changes to the uns... Read more
Basic UI Toolkit panels do not render when using URP+RenderGraph+D3D12
Steps to reproduce: 1. Open the provided project which contains basic UI Toolkit UI 2. Run a D3D12 player 3. Observe the gradients A... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved