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[Linux]Keyboard shortcuts leaks from Script Inspector windows to the Editor
1. Create a new project2. Download and Import Script Inspector (https://www.assetstore.unity3d.com/en/#!/content/3535)3. Create an e... Read more
[OSX] Double-clickling a script in the editor starts new instances of Mo...
To reproduce:1. Create a new project2. Make sure that the external script editor in preferences is set to MonoDevelop AND that you h... Read more
Unity crashes when Camera which is linked with Render Texture is disabled
How to reproduce:1. Open Unity project "CameraCrashProject.zip"2. Open "Test Scene"3. Disable Camera in Main Camera4. Enter play mod... Read more
[chrome64] WebAudio API GainNode.gain.value will be removed
-e: see title, dezippering is going to get removed with version 64--a regression in Chrome, not Unity -repro:--open attached project... Read more
[WebGl][Tilemap] Tilemap.SetTile does not set the tile on WebGl build
Steps to reproduce:1. Open user attached project2. Play the scene notice that the tile generated by code appears3. Make a WebGL buil... Read more
Interpolation of RigidBody2D is not working if simulation is not enabled...
Steps to reproduce:1. Open user attached project2. Open Main scene and enter Play mode3. Notice that the Green one interpolates its ... Read more
Anchor baseline is lower when loading font via Font.CreateDynamicFontFro...
To reproduce:1. Open project attached by QA2. Make sure "Scene" scene is opened3. Enter play mode and check how the text is aligned4... Read more
[Terrain] Artifacts visible around the edges of Paint Details
Steps to reproduce:1. Open attached project2. Load "scene 1"3. Observe the white circle Actual result: artifacts around the edgesExp... Read more
[TileMap] Deleting 1 Tilemap, while having 2+ Tilemaps, and Undoing, res...
Reproduction steps: 1. Open "tilebugtest.zip" project2. Create a "Tilemap"3. Duplicate the "Tilemap" inside "Grid"4. Take a Sprite f... Read more
[Mixed Reality] Spot or Point lighting problem in Windows Mixed Reality
Adding some notes based on investigation. 1. This issue only occurs during multi-pass rendering. Single-pass and single-passed insta... Read more
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