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0
votes
Fixed

Audio stutters when playing the standalone build

Video

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May 20, 2013

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Version/s: 4.1.2f1

Steps to reproduce : - import the project attached- build the scene for standalone- open the standalone build- on Mac: click on "Win... Read more

0
votes
Fixed

Audio clips are counted twice on the detailed memory profiler

Profiling

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May 20, 2013

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Version/s: 4.2.0b2

Attached project uses a audio clip whose size is 20 MB. The detailed memory profiler shows this memory usage not only at Assets/Audi... Read more

27
votes
Fixed

!dest.m_MultiFrameGUIState.m_NamedKeyControlList when pressing any key

Input

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May 19, 2013

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Version/s: 4.1.2f1

Steps to reproduce : - import the project attached- open the scene cheat-menu- press play and start typing on the keyboard- notice t... Read more

0
votes
Fixed

AudioImporterInspector: Compression slider shows wrong max

Audio

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May 18, 2013

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Version/s: 4.1.2f1

Reproduced on 4.2.b1 When you select an AudioClip, Unity displays the AudioImporterInspector. In the AudioImporterInspector, the ini... Read more

0
votes
Fixed

Page missing from the docs

Docs - Infrastructure

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May 17, 2013

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Version/s: 4.1.2f1

Read more

0
votes
Fixed

Game view doesn't respect aspect ratio on any resolution that has an act...

Scene/Game View

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May 16, 2013

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Version/s: 4.2.0b2

Steps to reproduce : - import the project from the Case 542599- set the game view to iPad (1024x768)- press play and notice the game... Read more

0
votes
Fixed

ScrollView, Selectiongrid, Toolbar inside PropertyDrawer causes misalign...

Inspector Functionality

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May 16, 2013

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Version/s: 4.1.2f1

Note, not technically a problem with PropertyDrawers but with GenericInspector (OptimizedGUIBlock) in general. Steps to reproduce : ... Read more

0
votes
Fixed

Warning on importing this shader

Shaders

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May 15, 2013

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Version/s: 4.2.0b2

1 Create new project2 Try to import attached shader - you should see 2 warnings in consoleShader warning in 'Physical': Program 'fra... Read more

0
votes
Fixed

[Win Store] Some shaders not working on Intel HD Graphics

Windows Store Apps

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May 09, 2013

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Version/s: 4.2.0b1

Repro steps:1. open project "MetroTest.zip" and build windows store apps build (XAML C# or D3D11 C#);2. deploy project on device wit... Read more

0
votes
Fixed

Character falls through terrain

Physics

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May 09, 2013

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Version/s: 4.2.0b1

To reproduce: 1) Start attached project on scene island.2) Character immediately falls through terrain. NOTE: We're seeing this inte... Read more

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