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EnlightenRuntimeManager methods are still called in Play mode
Steps to reproduce: Open any existing Unity project Bake lighting using Progressive Lightmapper Open Profiler window (Window > An... Read more
Scripting API documentation is missing for Windows editor extensions
Scripting API documentation is missing for Windows editor extensions. For example, UnityEditor.WindowsStandalone.UserBuildSettings i... Read more
[Standard Assets] ParticleSystemDestroyer.Stop fails to stop particle sy...
Reproduction Steps:1. Import attached project.2. Open "main" scene.3. Enter Play mode.4. Observe console. Expected result: ParticleS... Read more
Generate Lightmap UVs doesn't complete in more than 20 hours for a house...
To reproduce:1. Open attached project2. Select bedroom nature3. Check Generate Lightmap UV and press Apply4. On my machine it didn't... Read more
Play on awake does not work with an audio random container when instanti...
Steps to reproduce: Download and open the attached project 'ARCPlayOnAwake.zip'. Open the scene 'ARCPlayOnAwake 1'. Enter play mode.... Read more
Errors are thrown when creating a new project in 2022.3
Steps to reproduce: 1. Create a new HDRP project 2. Observe Console Actual results: Errors are thrown to the console Expected result... Read more
Preserved fields are stripped when the assembly is not referenced
How to reproduce:1. Open the “IL2CPPReference.zip“ project2. Open the “SampleScene“3. Build and run the project using IL2CPP backend... Read more
physx::shdfnd::Array<...>::resize crash when MeshCollider Convex is on
To reproduce:1.Open attached project "892396"2.Select "TiltHead" in the Hierarchy3.Make sure Convex is on on the MeshCollider on "No... Read more
[Shuriken] Visual artifacts and popping effect when particles overlap ea...
Steps to reproduce: 1. Download and import attached project.2. Open scene: PartTest3. Press play4. Try to disable some game objects ... Read more
Panel of Canvas with Screen Space - Camera Render Mode alpha is set to 2...
How to reproduce:1. Open user's attached "OpacityIssuce" project2. Open the "Sample" Scene3. Open the Build Settings (File->Build... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code