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0
votes
Fixed

EnlightenRuntimeManager methods are still called in Play mode

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Jun 13, 2022

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Version/s: 2020.3.46f1, 2021.3.21f1, 2022.2.11f1, 2023.1.0b7, 2023.2.0a8

Steps to reproduce: Open any existing Unity project Bake lighting using Progressive Lightmapper Open Profiler window (Window > An... Read more

0
votes
Won't Fix

Scripting API documentation is missing for Windows editor extensions

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Jan 06, 2025

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Version/s: 2022.3.55f1, 6000.0.32f1, 6000.4.0a1

Scripting API documentation is missing for Windows editor extensions. For example, UnityEditor.WindowsStandalone.UserBuildSettings i... Read more

0
votes
Fixed

[Standard Assets] ParticleSystemDestroyer.Stop fails to stop particle sy...

Visual Effects - Legacy

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Mar 08, 2017

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Version/s: 5.5.2p1

Reproduction Steps:1. Import attached project.2. Open "main" scene.3. Enter Play mode.4. Observe console. Expected result: ParticleS... Read more

0
votes
Fixed

Generate Lightmap UVs doesn't complete in more than 20 hours for a house...

Global Illumination

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Apr 14, 2016

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Version/s: 5.4.0b14

To reproduce:1. Open attached project2. Select bedroom nature3. Check Generate Lightmap UV and press Apply4. On my machine it didn't... Read more

0
votes
Fixed

Play on awake does not work with an audio random container when instanti...

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Jun 26, 2024

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Version/s: 6000.0.9f1, 6000.1.0a7

Steps to reproduce: Download and open the attached project 'ARCPlayOnAwake.zip'. Open the scene 'ARCPlayOnAwake 1'. Enter play mode.... Read more

0
votes
Fixed

Errors are thrown when creating a new project in 2022.3

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Jul 22, 2024

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Version/s: 2022.3.39f1

Steps to reproduce: 1. Create a new HDRP project 2. Observe Console Actual results: Errors are thrown to the console Expected result... Read more

0
votes
By Design

Preserved fields are stripped when the assembly is not referenced

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Jul 15, 2024

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Version/s: 2021.3.40f1, 2022.3.37f1, 6000.0.10f1

How to reproduce:1. Open the “IL2CPPReference.zip“ project2. Open the “SampleScene“3. Build and run the project using IL2CPP backend... Read more

0
votes
Fixed

physx::shdfnd::Array<...>::resize crash when MeshCollider Convex is on

Physics

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Mar 18, 2017

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Version/s: 5.6.0b5

To reproduce:1.Open attached project "892396"2.Select "TiltHead" in the Hierarchy3.Make sure Convex is on on the MeshCollider on "No... Read more

1
votes
Fixed

[Shuriken] Visual artifacts and popping effect when particles overlap ea...

Shuriken

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Apr 12, 2016

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Version/s: 5.3.4p2

Steps to reproduce: 1. Download and import attached project.2. Open scene: PartTest3. Press play4. Try to disable some game objects ... Read more

0
votes
Duplicate

Panel of Canvas with Screen Space - Camera Render Mode alpha is set to 2...

uGUI

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Jul 21, 2020

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Version/s: 2019.4, 2019.4.3f1, 2020.2

How to reproduce:1. Open user's attached "OpacityIssuce" project2. Open the "Sample" Scene3. Open the Build Settings (File-&gt;Build... Read more

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