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hideFlag.DontSave crashes the editor
Could reproduce on version 4.3.0a5 (796335dfc9e5). To reproduce: - Open attached project- Select "Click Me" > "Produce a scene" i... Read more
Shadows from forward rendering path appear wrong on render texture
To reproduce:1. Open project "New Unity Project 4"2. Open scene "scene"3. Enter play mode4. On scene view, move the lower plane unde... Read more
CalculatePath() is a static function on NavMesh
CalculatePath() is a static function on NavMesh.Example in docs for NavMesh.CalculatePath() does not represent this -- code sample s... Read more
Nature/Terrain/Bumped Specular shader causes texture to have a weird bor...
To reproduce:1. Open "new unity project 5"2. Open scene "test"3. Notice how in scene view the grass circles are different (one with ... Read more
Changing vsync before resolution causes program to remain windowed
To reproduce:1. Open project "Unity_fullscreen_test"2. Open scene "test"3. Build & Run as PC, Mac & Linux standalone4. Make ... Read more
When in framing+locking, if you drag object outside sceneview, the locki...
1. Create a sphere in project2. Lock and frame it with SHIFT+F3. Start dragging the sphere into another position4. Notice how the sc... Read more
Double-F framing doesn't work in OSX
Double-clicking F-key should frame+lock the selected object in sceneview. This doesn't work on OSX. Read more
Picking breaks in scene view
Steps to reproduce : - import the project attached- open the level scene- press play- select the scene view and notice that picking ... Read more
Profiler.AddFramesFromFile() Crashes Editor when loading Xbox 360 data
The attached project has been used to generate both profiling data from a windows build and an X360 build.The Dumps from PC and X360... Read more
Cannot raise the values while scrolling in Sprite Editor
Steps to reproduce : - import the project attached- select the texture- in the Inspector click on Sprite Editor- go to Slice and sel... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked