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Sprite Renderers can not be Occlusion Culled
Steps to reproduce : - import the project attached- open the scene "Test"- expand the "CMTileset" object and select any of the tiles... Read more
Turning on Unity asks to save changed ProjectSettings
To reproduce:1. open Unity2. Create a new projectExpected result: New project opensActual result: You get a pop-up asking to save ch... Read more
System.StackOverflowException occurred in WinRTBridge.winmd
Reproduced on Win 8.1 Win Store Apps platform with Unity versions from 4.3.0f4 to 4.5.0a4; Visual Studio output:An unhandled excepti... Read more
Broken link in the Scripting Reference
The page contains a broken link "See Also: Browser to Unity communication"http://docs.unity3d.com/Documentation/ScriptReference/Appl... Read more
It's impossible to snap pivot to vertex
To reproduce:1. Using V try to snap an object using it's pivot to a vertex.Expected result: You can snap pivot to a vertexActual res... Read more
Particle system animation doesn't work
Particle system animation doesn't work Repro:1. Create a cube and add particle system as a child to it, create a simple animation2. ... Read more
Empty Sprite moving right and up on pressing Trim
Empty Sprite moving right and up on pressing Trim 1 Open attached project2 Select spritefortest.png in the project view3 Open Sprite... Read more
Changing mipMapBias does not affect sprite renderer because MaterialProp...
To reproduce:1) Open the project that I have attached and load 'test' scene2) Run the scene and move slider in Game view to right3) ... Read more
Crash on moving and resizing Sprite Editor window
Crash on moving and resizing Sprite Editor window 1 Create new project2 Open Window->Sprite Editor3 Add Sprite Editor tab to wind... Read more
In Sprite Editor window Undo has wrong behaviour
In Sprite Editor window Undo has wrong behaviour 1 Open attached project2 Select Sprite_Sheet_One.png in the project view3 Open Spri... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building a project containing an 18+ dimension array with IL2CPP
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal