Search Issue Tracker
DownloadHandlerScript.CompleteContent is called twice when building for ...
Reproduction steps:1. Open this site https://cors-anywhere.herokuapp.com/ in the browser2. Click the "Request temporary access to th... Read more
Beyond Compare 5 is not supported by Yaml Merge
Steps to reproduce: Start a project and add it to P4 version control. Connect to the P4 Version Control in Project Settings. Enable ... Read more
Scene view has Y coordinates of the Screen Position node flipped when so...
How to reproduce:1. Open the “ScreenPositionTest.zip“ project2. Open the “ScreenPositionTestScene“ scene3. Observe the Scene view4. ... Read more
User gets "PathTooLongException: Path is too long" error when creates a ...
Steps to reproduce: Create a project with a long title (example "HHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH... Read more
Volumetric fog shader variants are missing from build when "Strict Shade...
Reproduction steps:1. Open the attached “IN-104980.zip” project2. Open the “FogBuildTest” Scene (Assets > Scenes)3. Enter Play mo... Read more
[HDRP] DLSS Flickers on Vulkan
Version tested: 6000.3.0a1 (trunk), 6000.2.0a9 Steps to repro: 1) Start a new HDRP sample project 2) Enable DLSS, switch to Vulkan 3... Read more
Touch Gesture events are not registering when a Direct Pinch Gesture was...
How to reproduce:1. Open the attached “IN-103514.zip” Project2. Build and Run on VisionOS3. In the Player, move the hand into the Cu... Read more
Unnecessary modifications clutter the Scene when using a RectTransform d...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/SampleScene.unity” Scene3. Open the “/Assets/SampleS... Read more
[Win] Crash on tlsf_free when rendering UI Toolkit panel in World Space ...
Reproduction steps:1. Open the attached project "CrashRepro"2. Switch scene view draw mode between wireframe/shaded wireframe/unlit/... Read more
Files in the target folder are deleted without a proper warning when bui...
Reproduction steps:1. Create a new project for the iOS platform2. In Build Settings window (File > Build Settings…), select Build... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow