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0
votes
Fixed

[VideoPlayer] Playing video clip after switching the Editor from Metal t...

Video

-

Feb 02, 2017

-

Version/s: 5.6.0b6

Steps to reproduce: 1) Open the latest attached project (876931_API_Switch.zip). 2) Open 'scene'. 3) Enter play mode. - The Video Pl... Read more

0
votes
By Design

Shaders lost from standard water asset

Shaders

-

Jun 17, 2016

-

Version/s: 5.3.5p4

Steps to reproduce: 1) Download attached project "New Unity Project2.zip" and open in Unity 5.3.x version. 2) In Project tab, click... Read more

0
votes
Fixed

IL2CPP doesn't properly handle invalid surrogate pairs causing crash

Scripting

-

Feb 11, 2021

-

Version/s:

TextMeshPro accepts surrogate pair characters (e.g. emojis), however it doesn't properly handle them causing a crash within the IL2C... Read more

1
votes
Fixed

particleAmount function does not change the value of ParticleSystem.Emit

Shuriken

-

Mar 17, 2017

-

Version/s: 5.6.0b11

To reproduce: 1. Open attached project; 2. Run scene " EmissionParamsParticleCounBug"; 3. Open script and change the value of Partic... Read more

0
votes
Postponed

Crash on mono_spill_global_vars when using "as" operator with a Nullable...

Mono

-

Feb 10, 2016

-

Version/s: 5.3.2p2

To reproduce: 1. Open attached project 2. Open "Test" scene 3. Play the scene Actual behavior: Unity crashes Regression from 5.1 t... Read more

0
votes
Fixed

NullReferenceException is thrown when using Pointer Enter Event Trigger ...

uGUI

-

Sep 23, 2018

-

Version/s: 2018.2.6f1

How to reproduce: 1. Open attached project "BUG-RAYCAST" 2. Enter Play Mode 3. Move mouse cursor on cube Expected result: Event Tri... Read more

0
votes
By Design

Crash on opening project in 5.6.0b3

Editor - Other

-

Dec 26, 2016

-

Version/s: 5.6.0b3

Unity crashes on project attached. No clear steps to reproduce. Unity was inactive for a while and crashed on opening of pre-exis... Read more

0
votes
Fixed

Text from edited prefab's component does not account for bold style when...

Text

-

Sep 02, 2020

-

Version/s: 2020.1.0a5, 2020.1.3f1, 2020.2

Reproduction steps: 1. Open attached project "TextPosition.zip" and scene "SampleScene" 2. In Hierarchy window, select Canvas/Edited... Read more

0
votes
Active

Editor crashes while building when Resources folder contains prefab with...

Package: Scriptable BuildPipeline

-

Feb 08, 2021

-

Version/s: 2018.4.6f1, 2019.2.0a5, 2019.4, 2020.2, 2021.1, 2021.2

Reproduction steps: 1. Open the attached project 2. Build the project Expected result: build completes successfully Actual result: ... Read more

2
votes
By Design

Using SwitchActiveBuildTarget API does not fully switch build target

Build Pipeline

-

Mar 17, 2017

-

Version/s: 5.4.2f2

How to reproduce: 1. Open user provided project 2. In File/Build Settings, set build to Android. 3. From Build menu, select 'Android... Read more

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