Search Issue Tracker
Touch events not recognised by IMGUI in WebGL on desktop
-e: see title--repro: 2017.1, .2, .3--repro on FF57, Chrome63 -repro:--open attached project--build CameraMoveZoom3D scene in WebGL-... Read more
[Line/Trail/Particle Renderer] Crash using line/trail/particle renderers...
Repro steps:1. Open Scene1 from the attached project (SRP.zip).2. Enable the Line Renderer in the scene.3. Unity crashes---If Unity ... Read more
Crash on android device with specific script on IL2CPP build
Steps to reproduce:1. Open attached project from OC link2. Build with IL2CPP for android and run on device3. Press button to instant... Read more
[3D Rotation] Velocity align along with 3D start rotation and transform ...
Repro steps: 1. Open Scene1 from the attached project.2. If it's not already previewing, select Pulse Effect in the hierarchy to mak... Read more
[NavMesh] Tool tips are missing for NavMesh Agent
All tooltips are missing for the navmesh agent component Steps to Repo:1. Create an empty game object > Add Nave mesh agent compo... Read more
Invalid vertex array when calling Sprite.OverrideGeometry
How to reproduce:1. Download attached project file ant open "Example" Scene2. Check the console for errors. Running the scene is not... Read more
[Mixed Reality] Motion Controller positions are wrong when InputTracking...
Steps to reproduce:1. Open the attached project (OC)2. Open the Main.unity scene3. Play the scene (make sure that Mixed reality devi... Read more
[Mobile Vulkan Mali] Meshes are not rendered in Android Player on Samsun...
Prerequisites:Samsung Galaxy S7 Edge device with ARM Mali GPU. Steps to repro: 1. Open attached project and 'TestScene' scene;2. Bui... Read more
[TrailRenderer] Assertion filed on instantiation (alignment = Local, wid...
Instantiation of prefab with trial renderer (alignment = Local, width curve contains more than one key) leads to assertions: Asserti... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor