Search Issue Tracker
Incorrect character position when using additive animation without a mask
Steps to reproduce:1. Open the attached project2. Open the Assets/ReproScene.unity3. Play the scene4. Observe the incorrect characte... Read more
Nothing Selected component no longer shows up after deleting a script
Steps to reproduce:1. Open any Unity project2. Create a new c# script3. Attach that script to any gameobject in the Hierarchy4. Dele... Read more
The web browser reports js error when running webgl with "Use pre-built ...
Steps to reproduce:1. Open attached project "WebLG-Sockets.zip"2. Build and run for WebGL with "Development build" and "Use Pre-buil... Read more
[iOS][Metal] Shader on UI layer obscures objects rendered by Default Cam...
Steps to reproduce:1. Download & open the project attached by the user2. Build "worldTer" scene to iOS3. On iOS device, press th... Read more
CanvasRenderer.cull cannot be set to false if it is set to true on Awake...
To reproduce: 1. Open the project, attached by the tester (cullBug.zip)2. Open "scene" scene3. Enter Play mode, cull is set to true ... Read more
[REGRESSION] Audio clip plays at the maximum volume for a few frames whe...
Steps to reproduce:1. Open attached project "925334.zip";2. Open "Audio Bug" scene3. Enter play mode4. Listen to the sound as the au... Read more
Crash in output_l when saving the Scene
To reproduce:1. Open attached project;2. Open "Ray Home" scene;3. Delete or change something in the scene;4. Try to save the scene. ... Read more
Build crashes at AddClipboardFormatListener
Steps to reproduce:1. Open the attached project2. Open the Assets/Scenes/main.unity scene3. Build and Run4. Left click in the build ... Read more
Color Blend is applied ahead of Alpha Blend
Steps to reproduce:1. Open attached Unity Project "WeatheMaker.zip" (OC Link)2. Load Scene "DemoSceneBlank"3. Enter Play mode4. Look... Read more
Capsule Collider bounds return different value when setting properties i...
Steps to reproduce:1. Open attached "CapsuleBug.zip"2. Enter play mode3. Observe console output - 2 colliders with same setting have... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved