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windows: plugin crash on closing game
-e: when closing the tab with the game Broken Dimensions running the plugin crashes-tested + crashed: Win7 Chrome30 & FF24 &... Read more
Can't replace an existing folder when creating a new project on Mac
Replacing the already existing project while creating a new project does not work on OS X. Read more
Script Execution Order not checkoutable in VCS
If the project is under version control, go to 'Edit->Project Settings->Script Execution Order'. Notice the inspector tab is l... Read more
Inconsistent behaviour between OpenGL and DirectX (Queue AlphaTest doesn...
To Reproduce:1) Open the project & scene. Compare results in DX and OpenGL (OS X). Read more
Sprite disappears once it hits the end of the animation if it doesn't t...
Steps to reproduce : - import the project attached- open the scene and press play- use the up arrow key to jump and notice that once... Read more
kartriderdash: plugin crash on closing tab
-e: when closing the tab for game Kartriderdash the plugin crashes-crashes on Win7 & Firefox 24, chrome31-doesn't crash on IE10,... Read more
Sprite slicing does not work if source texture is PVRTC compressed at th...
To reproduce:1. Create a new project2. Set platform to iOS3. Drag’n drop Donkey-HD.png (from the attached project) into assets4. Cli... Read more
plugin crash for BeGone Tower map
-e: joining this map crashes the pluginTested on and crashes for: Win7 Chrome + FF, OSX Chrome -repro:--switch channel to beta (b6)-... Read more
Bitmap2material throws errors on dropping textures
-e: if you drop a texture into a substance it throws an error -repro:--open attached project--select Bitmap2Material_2 in the B3M fo... Read more
Tooltips use the Light Skin styles in the Dark Skin
Regression introduced at some point in 4.3. In 4.2, this works fine. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved