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PBR DoF doesn't support bokeh shape (blade count)
The PBR depth of field is not consistent with the regular depth of field because the shape of the bokeh is different. Read more
When picking element with UI Toolkit Debugger, the picked button is pressed
Steps to reproduce: Open a Unity project Open the UI Toolkit Debugger via Window > UI Toolkit > Debugger Select 'Toolbar' unde... Read more
[Android] The Player application freezes and crashes when minimizing and...
How to reproduce:1. Open the attached “IN-78481.zip” project2. Open the Build Settings window (File → Build Settings)3. Switch the B... Read more
"Dragon Crashers - UI Toolkit" has a corrupted profile icon in Player
How to reproduce:1. Create a new Unity project and import "Dragon Crashers - UI Toolkit Sample" into the project2. Build And Run the... Read more
Texture importer Alpha Swizzle does not work when textures are originall...
How to reproduce:1. Open the attached “swizzle_import.zip“ project2. Select the “AfghanTree_B_005_Billboard_Normal“ texture3. In the... Read more
“DllNotFoundException: Unable to load DLL 'libc'“ error thrown when call...
How to reproduce:1. Open the “bug-webgl-exception“ project2. Open the “SampleScene“3. Navigate to the “File/Build Settings“4. Build ... Read more
UI Builders Elements in the Hierarchy or the Viewport break when switchi...
Steps to reproduce: Create or open any Project with the UI Toolkit installed Create a "UI Document" Asset and open it Select the ".u... Read more
StyleSheets "Learn more" hyperlink links to LTS documentation instead of...
Steps to reproduce: Create or open any Project with the UI Toolkit installed Create a "UI Document" Asset and open it In the "StyleS... Read more
ShaderGraph sprite is replaced by a blue box when using ShaderGraph Mate...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/2D Shader Studies.unity” Scene3. Enter the Play... Read more
The selection marquee in the Tile Palette windows is drawn only when the...
How to reproduce:1. Open the attached project "IN-78518.zip"2. Open Window>2D>Tile Palette3. Left mouse click and drag in the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Pressing “+” to add new Property throws “NullReferenceException” error after deleting Categories with Properties from Blackboard
- Reuse Collisions Callbacks is not enabled by default when opening a new project with HDRP template
- Bloom and Exposure Artifacting around GameObject appears when setting Scale of Z Axis to 0
- [Android][IL2CPP][ARMv7] Struct field value corrupts when invoking a generic delegate with a large struct by value
- Highlights persist throughout Options Panels in the Rendering Debugger Window