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Warning prompt with "Apply (Overwrite Files)" Button is not available wh...
Reproduction steps:1. Open the attached project "ReproProj"2. In the Project window, select the “UXMLTest3”3. In the Inspector, ther... Read more
Undo and redo does not update color field pop-up window after undoing ot...
Steps to reproduce: Create and open an empty project Click on any color value to bring up the color pop-up window (you can use the d... Read more
Incremental Addressables build breaks Decal rendering when Decal Rendere...
Reproduction steps:1. Open the attached “IN-114487.zip” project2. Navigate to Window > Asset Management > Addressables > Gr... Read more
Selecting unsupported Material in Physically Based Sky throws “Rendering...
Steps to reproduce:1. Create project using empty HDRP project2. In Hierarchy window select “Sky and Fog Volume” GO3. In Inspector wi... Read more
Crash in PhysicsManager::IgnoreCollision when a GameObject with “Is Trig...
How to reproduce:1. Open the attached “IN-112677“ project2. Open the "Main" Scene3. Enter Play mode4. In the Game window, click on t... Read more
“Assertion failed” Error is thrown when UI Debugger Usage Hints field va...
Steps to reproduce:1. Create a project2. Open UI Toolkit Debugger window (Window > UI Toolkit > Debugger)3. Press “Pick Elemen... Read more
"ZoomAudioDevice" misses spaces between the words in clip generation window
Steps to reproduce: Create a new Unity project Click the AI button and wait while the AI packages are installed Go to AI > Genera... Read more
Overlays are immediately undocked when the Overlay is docked to the righ...
Steps to reproduce: Open any Project and open Scene View Dock any Overlay in the bottom or top right corner Dock any other Overlay e... Read more
Pressing “Open” button in Inspector > “High Quality Lines” Override thro...
Steps to reproduce:1. Create new Unity project using empty HDRP Template2. Select “Sky and Fog Volume” GO in Hierarchy window3. In I... Read more
[iOS] Metal API validation error thrown when MSAAx2 and Depth&Color Text...
How to reproduce:1. Open the “ReproProject.zip“ project2. Open the “SampleScene“3. Build for iOS4. Open the “Unity-iPhone.xcodeproj“... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names