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Mouse events are not detected
Changing Input.simulateMouseWithTouches to false, mouse events are not detected. Repro steps:1. open project "touch repro.zip";2. bu... Read more
Crash when reopening a scene where an object was set to HideAndDontSave
To reproduce:1. Open attached project2. Open scene "BugRecreator"3. In scene hierarchy select Prefab > Cube > Capsule4. In the... Read more
All GUI Text elements disappear after refocus
To reproduce:1. Open attached project2. Open scene main3. Enter play mode4. Right click to bring up the menu5. Left click on Reveal ... Read more
"called unimplemented OpenGL ES API" error on Galaxy Nexus
Reproducible on:Google Galaxy Nexus with Android 4.3 Not reproducible on:Amazon Kingle Fire (blaze, first generation) with Android 2... Read more
Script derived from Button type gets its OnClick event called twice
To reproduce:1. Import "reprogui" package2. Open scene guitests3. Enter play mode4. Click a button5. Exit play mode and look at the ... Read more
Changing name of particle system changes it to the value of Playback Tim...
To reproduce:-Open Unity1) Create a new project2) Add a particle system3) Select it in Hierarchy4) Navigate to Inspector5) In the sc... Read more
Web Player crash in firefox
To reproduce: 1) Download and open project2) Build for webplayer3) Open in firefox4) Press "Sign In"5) Pick a picture6) Open Multipl... Read more
Crash when selecting material on mesh renderer
To reproduce:1. Open attached project2. Open scene crash3. Select cube in scene4. In the inspector, under mesh renderer double-click... Read more
Universal Shader - Secondary map does not adhere to UV Channel
To reproduce:1. Open the attached project2. It's impossible to apply the secondary albedo to UV channel3. UV Set gets reset when cli... Read more
GO with huge values breaks heigh mesh generation
To reproduce:1. Open attached project2. Open scene 23. Bake navmesh4. Notice that height mesh isn't generated due to "KindaJerk" obj... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor