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0
votes
Fixed

[Win Store Apps] Screen.SetResolution function does not affect mouse pos...

Windows Store Apps

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Feb 28, 2014

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Version/s: 4.3.4f1

With function Screen.SetResolution() we set resolution i.e. 1280x720. On device with touch screen, touch coordinates expected to be ... Read more

0
votes
Fixed

Audio filters don't work on iOS simulator

iOS

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Feb 28, 2014

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Version/s: 4.3.4f1

To reproduce:1. Open attached project2. Build and run on simulator3. Crash (stacktrace attached)FMOD::CodecMPEG::decodeLayer3(void, ... Read more

0
votes
Fixed

Creating a new project from editor spawns error messages

Scripting

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Feb 28, 2014

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Version/s: 5.0.0a1

To reproduce:- Open attached project- Go to File > New Project- Observe the following error messages in Console: Failed running A... Read more

0
votes
Fixed

OnMouseDown in editor does not work after making a build for android

Android

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Feb 27, 2014

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Version/s: 4.3.4f1

To reproduce:1) Open the attached project and load 'demo' scene2) Play it and and press with mouse on the sphere. Notice that it dis... Read more

0
votes
Fixed

Minimum Size of Automatic slicing has been removed

Docs - Manual

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Feb 27, 2014

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Version/s: 4.5.0b4

Sprite Editor page still has the documentation and images of Automatic Slicing having Minimum Size <Unity Directory>/Editor/Da... Read more

0
votes
Fixed
1
votes
Fixed

Homogenous Speed in BlendTree Inspector causes errors, NaN values and br...

Animation

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Feb 27, 2014

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Version/s: 4.3.4f1

To reproduce:1. Open attached project2. Select the warrior animator controller3. Open the animator4. Double click the blend tree5. I... Read more

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