Search Issue Tracker

0
votes
Fixed

Comparing an instance with 'null' and using ISerializationCallbackReceiv...

Serialization

-

Apr 04, 2014

-

Version/s: 4.5.0b6

To reproduce:1. Open the attached project2. Run the test scene3. Observe errors4. Stope the scene5. Note that even more errors are t... Read more

11
votes
Fixed

Application crashes when game is run on some android devices with OpenGL...

Android

-

Apr 04, 2014

-

Version/s: 4.3.4f1

Some of the shaders make application crash when built with OpenGLES2.0 on some android devices with 4.4.2 Tested with(not reproduced... Read more

0
votes
Fixed

Unable to re-activate when floating license has reached max installs an...

License

-

Apr 04, 2014

-

Version/s: 5.0.0a5

Unable to re-activate when floating license has reached max installs on Windows and the user waits more than 30 seconds Repro:1. on ... Read more

0
votes
Fixed

uGUI - UI.RawImage has a missing interface for assigning a Texture

UI

-

Apr 04, 2014

-

Version/s: 4.6.0b6

Steps to reproduce : - create a new project- import the script attached and notice that the "mainTexture" property is read-only Read more

0
votes
Fixed

Unable to re-activate when floating license has reached max installs on...

License

-

Apr 04, 2014

-

Version/s: 5.0.0a5

Unable to re-activate when floating license has reached max installs on Mac Repro:1. on Mac - Launch Unity editor and activate float... Read more

2
votes
Fixed

Unable to stop Particle system in distance mode

Shuriken

-

Apr 04, 2014

-

Version/s: 4.3.4f1

To reproduce: 1) Download and open project2) Load scene "Prticle Test"3) Play the scene4) Press the button "Stop Particle Distance" ... Read more

0
votes
Fixed

Hierarchy Window Minimum Size Bug

Project Browser/Hierarchy

-

Apr 04, 2014

-

Version/s: 5.0.0a5

To reproduce:1. Try to resize the hierarchy window by making it as small as possibleExpected result: You can minimize it to the same... Read more

0
votes
Fixed

Generating a mesh will not save in the scene

Serialization

-

Apr 03, 2014

-

Version/s: 5.0.0a4

Steps to reproduce : - import the project attached- open the "test" scene- select "GameObject"- right click the 'Save Mesh Test' and... Read more

1
votes
Fixed

EditorApplication.Update frequency varies from too fast to too slow

Scripting

-

Apr 03, 2014

-

Version/s: 4.5.0b6

To reproduce:1. Create a new C# script and paste in: using UnityEngine;using UnityEditor;using System.Collections;[InitializeOnLoad]... Read more

0
votes
Fixed

Name of EditorApplication.isPlayingOrWillChangePlaymode is inconsistent ...

Editor - Other

-

Apr 03, 2014

-

Version/s: 5.0.0a1

Normally, EditorApplication.isPlayingOrWillChangePlaymode implies that if EditorApplication.isPlaying = true, EditorApplication.isPl... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.