Search Issue Tracker
Lens Flare documentation is not updated
Steps to reproduce : - open the page http://docs.unity3d.com/Documentation/Components/class-LensFlare.html- notice that Ignore Layer... Read more
Error message: Serial can´t be blank needs rewrite
Reason: Serial can´t be blank, should be a better description like serial is unknown.. REPRO:Prerequisites: An .ulf file with a unkn... Read more
Audio.PlayScheduled produces artifacts on cpu spikes
To reproduce:1. Import package the "repro"2. Open "scene"3. Enter play mode4. Press space. it should call "audio.PlayScheduled" and ... Read more
Contextual menu for a shader is shown in the particle system curves
Steps to reproduce : - create a new project- create a particle system- enable "Size over Lifetime" and select the Size Curve- resize... Read more
"Error occurred in occluder data computation" thrown when trying to bake...
To reproduce:1. Open attached project2. Open scene testas, it contains a terrain and a camera3. Open Occlusion Culling window and pr... Read more
Typo in License Management window
In editor press "Help->Manage License". Near "Activate new license" button it is written "start a trial period if you are eligabl... Read more
SkinnedMeshRenderer starts flickering after resuming an app
To reproduce:1. Open the attached project2. Build and run on iPhone4 with iOS 7.0.43. Press home button4. Click on an app icon again... Read more
Screen.dpi always reports zero on Windows Phone 8
Steps to reproduce:1. Created a project which reports Screen.dpi2. Deploy it to Windows Phone 83. Reported dpi is zero. Tested with ... Read more
Screen.GetResolution is either a duplicate of Screen.resolutions or not ...
Steps to reproduce:1. Create a project which prints out Screen.GetResolution and Screen.resolutions2. Build it as standalone3. See t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- Crash on EnumerateDisabledKeywordsInVariantsArray or UNITY_XXH32 when rapidly saving ShaderGraph or VFXGraph changes