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Undo does not work when Frame Debug is enabled
Undo does not work when Frame Debug is enabled To reproduce:- Create a new project- Open Frame Debug window and Game View- Make sure... Read more
Drawcall names and numbers clash
Drawcall names and numbers clash - please see attached screen shot for details. To reproduce:- Open attached project and launch scen... Read more
The new transition to self loops differently than two identical animations
Steps to repro:1. Open the attached project and a scene "test1"2. Press Play3. Observe, that the Adam_newloop object runs faster usi... Read more
Awake methods of generic class children are not called
Steps to reproduce:1. Create a generic class which is derived from MonoBehaviour2. Create a class which is derived from previously c... Read more
Audio Mixer window doesn't repaint properly when maximized or when layou...
Select Maximize in the Audio Mixer Window, then minimize it again or switch between Horizontal and Vertical layouts. Different repai... Read more
[Audio Mixer] When Inspector is set to minimum width all sliders disappe...
Select a channel with Ducking and make the Inspector as narrow as possible to see the issue or check it in the attached screenshot. Read more
[Audio Mixer] Better indication or explanation of non-visible channel be...
- Take a look at the attached screenshot- Reverb is dispalyed in the Audio Mixer because another channel has a Send into it- So Reve... Read more
[Audio Mixer] Contectual menus for Mixer, Views and Snapshots are not co...
- Both Mixer Tree and Snapshots have contextual menus. Views doesn't.- Snaphots has a Rename menu item. Views and Mixer Tree don't.-... Read more
[Audio Mixer] Empty Ducking Source button needs a name
Select any Ducked channel in an Audio Mixer. If Ducking Source is set to none the dropdown button is empty and looks weird. It shoul... Read more
Audio Mixer asset missing icon in Import package window
- Select an Audio Mixer asset in a project and Export a package with it (notice that it has the right icon in the Export package win... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor