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VisualTreeAsset has significantly increased memory allocation size at ru...
How to reproduce:1. Open the attached “IN-106073” project2. In the toolbar, navigate to Edit > Project Settings…3. Select the “Pl... Read more
NullReferenceException is logged when cancelling Shader Graph recovery o...
Steps to reproduce: Open any Project Create a Shader Graph Asset and double click it to open it Delete the Shader Graph Asset in the... Read more
Namespace references are not updated when a package is installed while V...
How to reproduce:1. Create and open a new project2. In the toolbar, navigate to Window > Package Management > Package Manager3... Read more
"Train" button is displayed as active when model misses needed setup
Steps to reproduce: Create a new Unity project Make sure the AI Assistant package/s are installed Go to "Window" -> "AI" ->"Mo... Read more
Exception thrown when Dispose SearchCollectionView
If a SearchCollectionView is disposed before it was attached to panel (generally in automated tests) it will throw a null exception ... Read more
White Edges appear during Camera movement in runtime when using FSR2 wit...
How to reproduce:1. Open the attached “IN-106131” project2. Open the “OutdoorsScene”3. Enter Play mode and make sure the Scale is se... Read more
Lens Flare renders without occlusion when the light source is obstructed...
How to reproduce:1. Open the attached “IN-105965”2. Build and run for Android3. Inside the Android Player, observe the moving Sphere... Read more
The PostProcessSceneAttribute callback is not invoked when the Player is...
Reproduction steps:1. Delete the “Library” folder included in the "ReproProj" project2. Open the project3. From the menu bar, select... Read more
"Cameras" menu window size is broken when "Control the selected camera i...
Reproduction steps:1. Create a new blank 3D project2. In the Scene view, in the tool overlay at the bottom left, press the "Cameras"... Read more
No Icon is used for an Animation Override Controller when importing the ...
Steps to reproduce: Drag/Import the attached Unity Package into any Project Observe the Animation Asset icons in the Unity Package I... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow