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Animation Preview button gets disabled when Preview is enabled and the d...
How to reproduce:1. Open the “Test Highlights.zip“ project2. Attach any animation clip to any GameObject in the Hierarchy3. Select t... Read more
Foveation is not applied to final Blit Passes when camera Post-Processin...
How to reproduce:1. Open the attached project "IN-111195"2. Enter Play mode3. Click “Print Foveation State” > “Print Foveation St... Read more
"Missing or broken path ()" is shown when opening the "Open Recent Scene...
Steps to reproduce: Create a new Unity project using the Universal 3D template Observe the "Open Recent Scene" dropdown (File > O... Read more
Build with Addressables fails when changing Addressables Groups Build & ...
Reproduction steps:1. Create any new project2. From the Package Manager, install com.unity.addressables package3. Go to Window > ... Read more
UXMLTemplate elements do not update in the Scene View when they are created
How to reproduce:1. Create and open a new project2. Create and open a new UI Document Asset3. Create a new UI Document in the Hierar... Read more
Deleted Scene still shows up, is clickable and not updated in "Open Rece...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the "Assets/Scenes" folder in the Project Browse... Read more
Particle System renders squares instead of circles in Scene and Game vie...
Steps to reproduce:1. Create new Unity project using Universal 3D template2. In Hierarchy window create Particle System (GameObject ... Read more
[Color Checker] “is Metallic” text overlaps Color Field when Inspector w...
Steps to reproduce:1. Create new Unity project using HDRP Template2. Add Color Checker in Hierarchy window (GameObject > Renderin... Read more
"Inl_APVDiskStreamingUpdate" and "Inl_APVCellStreamingUpdate" cause poor...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Levels/worldBlockout_mk2/Scenes/persistent_scene.uni... Read more
Lens Flare Sample Scene is using old Input system which spams “InvalidOp...
Steps to reproduce:1. Create new Unity project using HDRP Template2. Open Package Manager3. Import High Definition Render Pipeline “... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open