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Won't Fix

Votes

0

Found in

6000.0.54f1

6000.1.14f1

6000.2.0f1

Issue ID

UUM-113861

Regression

No

[HDRP] "Inl_APVDiskStreamingUpdate" and "Inl_APVCellStreamingUpdate" cause poor Adaptive Probe Volume streaming performance at start when using a relatively large APV baking set, but improve after some time

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Reproduction steps:
1. Open the attached project "ReproProj"
2. Open the “/Assets/Levels/worldBlockout_mk2/Scenes/persistent_scene.unity” Scene
3. Open the Profiler (Window > Analysis > Profiler)
4. Enter the Play Mode
5. Play for 5 - 10 minutes while observing the Profiler and FPS in the Stats tab

Expected result: FPS is always 37-45 and does not improve after a while
Actual result: After playing for some time, FPS improves, from 15 to 37-45, and fewer spikes become present in the Profiler

Reproducible with: 6000.0.54f1, 6000.1.14f1, 6000.2.0f1
Could not test with: 2022.3.62f1, 6000.3.0a4 (Assets\Systems\IntelSystem\SO\RumourNodeSO.cs(11,10): error CS0592: Attribute 'SerializeField' is not valid on this declaration type. It is only valid on 'field' declarations.)

Reproducible on:
Play Mode

Not reproducible on:
Windows Standalone Player

Testing environment: Windows 10 Enterprise 21H2
Not reproducible on: No other environment tested

  1. Resolution Note:

    Thank you for reporting a bug to Unity.

    We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available.

    Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.

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