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Decal's fade occurs inconsistently when Scene and Game views are both open
Steps to reproduce:1. Open the attached "IN-95183" project2. Open the "OutdoorsScene"3. Select "Decal" GameObject from Hierarchy4. R... Read more
Text can be entered into the Console details
How to reproduce:1. Create a new Unity project2. Import the attached "uibuildererror" package3. Make sure warnings have appeared in ... Read more
Not all Post-processing Overrides are visible when Camera Stack is applied
How to reproduce:1. Open the attached “IN-95531_URP test“ project2. Open the “New Scene“ and enter Game View3. Select the “Second Ca... Read more
Meta Quest platform “Enable Platform” button text is misaligned in Build...
Steps to reproduce:1. * Create a new project2. Open Build Settings window3. Select Meta Quest platform and observe the “Enable Platf... Read more
Framebuffer blends material instead of rendering opaque
Reproduction steps: 1. Open the attached project “ReproProject“2. In the Build Profiles, switch to Android platform3. Build the .apk... Read more
Visual Effect Control Track continues looping when Wrap Mode is set to Hold
Steps to reproduce:1. Open the attached "IN-95291" project2. Open the SampleScene3. Enter Play mode4. Observe the Game view Expected... Read more
Multiple Editor Windows get closed when moving Game View to another dock...
Steps to reproduce:1. Open the attached “IN-76745_TimelineBug.zip” project2. Stay in the “Untitled” Scene3. Drag the docked Game Vie... Read more
Raycasts fail to detect child colliders when Static Entities are shifted...
Reproduction steps:1. Open the attached “IN-94910” project2. Open the “Scenes/Test” Scene3. Enable only the “NoneChild” GameObject f... Read more
Label text is not shown when Default Editor Text Rendering Mode is set t...
Steps to reproduce:1. Create a new project2. In the Scene Hierarchy Window, create a “Cube” GameObject3. Select the “Cube” GameObjec... Read more
Some Behavior Graph text stays white when the Editor is in Light theme
How to reproduce:1. Create and open a new project2. Install the Unity Behavior package in the Package Manager3. Create and open a ne... Read more
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