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Transparent MeshGenerationContext color is not consistent when using Str...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/OutdoorsScene.unity” Scene3. Open “/Assets/Scripts/V... Read more
UI Builder Filter Values have no bounds
Steps to reproduce:1. Create a new project2. Create UI Document (Create > UI Toolkit > UI Document)3. Double-click on the newl... Read more
[Linux][Vulkan][AMD] Crash on end_subpass when docking a window to the e...
Reproduction steps:1. Create a new project2. Switch to Vulkan, if the editor is not already using Vulkan3. Open the Project Settings... Read more
Particle System -> Texture Sheet Animation Sprite references disappear (...
How to reproduce: 1. Open the project “IN-103109_FileID-22.3.55f1-Before-Regression” as 2022.3.56f1 (or newer)2. In the Hierarchy, c... Read more
UI Builder window corrupts when a custom binding throws an exception
How to reproduce:1. Open the “IssueUIBuilder.zip” project. Ensure that the localization package version is 1.5.4. 2. Open the “UIDoc... Read more
SVGs with a gradient are displayed incorrectly in the UI Toolkit when lo...
How to reproduce:1. Open the attached “IN-104861” project2. Open the “SampleScene” Scene3. Observe how the SVG is referenced in the ... Read more
InputActionReference.Set() does not reset the cached action field when r...
How to reproduce:1. Open the “IN-105971_TestInputActionReference“ project2. Open the “SampleScene”3. In the Hierarchy window select ... Read more
UI Documents overlap during Camera movement or Scene rotation when Rende...
How to reproduce:1. Open the attached “IN-105950“ project2. Open the “TestScene”3. Enter Play mode4. Observe the UI Documents in the... Read more
[Android] Extremely poor sound quality when recording using a low (22 kH...
Reproduction steps:1. Open the attached “IN-99857“ project2. Build and Run the Android Player3. In the Player, make a recording with... Read more
InvalidOperationException thrown when in Standalone Build a [RuntimeInit...
How to reproduce: 1. Open the project “IN-106003_6000-Static”2. Enable Development Build, File → Build Profiles → Development Build3... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “IndexOutOfRangeException: Index was outside the bounds of the array.” error is thrown when large Text (TMP) GameObject Overflow field is set to Ellipsis
- The OnValidate method is not invoked when reverting changes on a Prefab Variant
- The “+” button to create Labels is not deactivated when no labels can be created due to no Categories existing and does nothing when pressed
- The UIElements "GeometryChangedEvent" is not invoked when modifying "VisualElement.style.translate"
- Prefab Variant does not get updated when changes are made on "OnValidate" method