Search Issue Tracker
Particle system under canvas disappears sometimes when camera is moving
To reproduce:1. Open project attached by the user2. Open "Scene" scene3. Hit play4. Move camera using WSAD Expected result: Particle... Read more
The Background of the Camera is not Cleared when using Handles.DrawCamer...
To reproduce:1. Open attached project;2. Open "test" scene;3. Make sure Allow HDR is enabled on both "Main Camera" and "TestCamera";... Read more
When a Parent gameobject is trying to change Child's Animator.Parameter,...
Steps to reproduce:1. Open QA's attached project2. In the Hierarchy select "Parent" gameobject3. Open Animation tab, switch from "Do... Read more
Canvas doesn't retains it scale if it is set as child of another canvas
If using two canvases one with Canvas Scaler mode set to Constant Pixel Size and other Scale with Screen Size. Setting canvas with S... Read more
Gravity not affecting object after removing fixed joint
To reproduce:1) Open attached project and scene in it2) Play it3) Select Sphere4) Remove Fixed Joint component Expected: Gravity mak... Read more
Importing animation from Maya causes Unity to crash
To reproduce:1) Create new project2) Try importing attached 'whale_anim.fbx' First time it hanged, afterward it always crashed Unity... Read more
Select Dependencies doesn't track includes of shaders
To reproduce:1) Open attached project2) Right-click SSAOShader3) Select Dependencies Expected: Includes get selected in project view... Read more
"CS1525: Unexpected symbol" error when user passes multiple logical comp...
"CS1525: Unexpected symbol" error when user passes multiple logical comparisons as boolean parameters and comparison contains ">"... Read more
sharedassets0.assets' is corrupted! Remove it and launch unity again err...
Steps to reproduce:1. Open the attached project2. Build the player for your favourite platform (make sure it's development player)3.... Read more
Editor crashes PersistentManager::ReadObject when accessing Unity API wi...
Steps to reproduce:1. Download attached project2. Closed project Results: Editor crashes when closing it Reproduced with: 2018.1.0a2... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject