Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2017.2.0f3
Issue ID
964296
Regression
No
Editor crashes PersistentManager::ReadObject when accessing Unity API within AppDomain.CurrentDomain.DomainUnload
Steps to reproduce:
1. Download attached project
2. Closed project
Results: Editor crashes when closing it
Reproduced with: 2018.1.0a2, 2017.3.0b7, 2017.2.0p1, 2017.1.2p2, 5.6..4p1, 5.5.4p4, 5.5.0a6
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Hierarchy V2 Reset Columns leaves empty space and does not resize to fit when removing the columns
- Unexpected changes are made to the main asset when cloning and adding root objects with AddObjectToAsset in AssetPostprocessor
- [RenderGraph] Outputs from camera stack override each other when using OpenGLES3 with a custom renderer feature
- An "RefreshInternalV2 is called before InitialRefresh" error is thrown when opening a project where a build profile with Player settings added is selected
- MeshCollider preview gizmo disappears from the Scene view when overriding the mesh asset using any 3D editing tool
Add comment