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[iOS] Time.timeScale is incorrect on iPhone 6S Plus
To reproduce:1. Open project attached by the user2. Build it for iOS3. Run on iPhone 6S+4. In the input field write 25. Hit the butt... Read more
PhysicMaterial stays in memory after destroying its GameObject
To reproduce:1. Open user's attached project2. Open scene "Main"3. Play the scene and pause it after a few seconds4. Open Profiler, ... Read more
[Mac OS]Setting a propery without a backing field crashes Unity
Steps to reproduce:1. Open attached project "crashtest1"2. Open test Scene3. Enter Play mode Expected result: Unity throws an error ... Read more
[XR][Android][GearVR/Daydream/Cardboard] GPU Instancing of materials pro...
How to reproduce:1. Open the attached project2. Observe the "Main" scene, notice that there are two GameObjects, one of them uses GP... Read more
Curve with weighted keyframes does not animate properly in the animator
Curve with weighted keyframes does not animate properly in the animator. Repro:1- Open project in attachment.2- Open scene 'asdf'.3-... Read more
100% Transparent images still have drawcalls in UI
To reproduce:1) Open attached project and scene2) Play it3) Open Frame Debugger window and Enable it Expected: There is no Draw Call... Read more
[timeline]: ctrl + scroll wheel down zooms in when zooming out timeline ...
To reproduce:1. Open attached project2. In Project window, select zoom.playable3. Switch to Timeline window4. Try zooming out horizo... Read more
[SpeedTree] Speedtrees change their scale when zooming in/out
Steps to repro: 1. Open attached project and 'TestScene';2. Select 'Main Camera' gameobject;3. Drag camera's X transform position in... Read more
Physics Joints collision is not blocking as expected
How to reproduce:1. Open the attached project2. Open the "ConfigurableJointTravelThrough" scene3. Enter Play mode4. Press "Run Joint... Read more
Objects with HideAndDontSave appear in the Inspector preview window
Reproduction steps:1. Open the attached project "HideAndDontSave.zip";2. Select AircraftFuselage in Project view; Expected results: ... Read more
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