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HDRP shader variant does not appear in Build when used by Addressables
Reproduction steps: 1. Open the attached “TestHDRPBug.zip“ project 2. Open “SampleScene” scene 3. Build and Run the project 4. P... Read more
Window restoration no longer restores EditorWindow instances correctly
This is a regression due to the removal of fullscreen playmode (see the following PRs): [2023.1|https://github.cds.internal.unity... Read more
Lights are not responsive or sometimes don't work in Build when a model ...
How to reproduce: 1. Open the user’s attached project “IN_19297“ 2. Build And Run 3. Press any key → “SINGLEPLAYER” → “Titanic” → “M... Read more
[Android] .so without lib prefix loads in development-build, but not in ...
Reproduction steps: # Open the user’s attached project “UnityTestProject“ # Go to Window > Package Manager and install Android L... Read more
Reflection Probe Sample Effect changes when rotating the Camera
How to reproduce: 1. Open the attached user project “reflectionprobe_demo.zip“ 2. Open Scene “Zhucheng01“ (Assets/Demo/Zhucheng01)... Read more
Material Texture selection doesn't find Render Textures when selecting R...
How to reproduce: 1. Open the attached user project 2. Select the “Dummy Material“ Material 3. Press the select button right from... Read more
Texture "Sprite Mode" isn't selected when changing "Texture Type" from "...
Reproduction steps: 1. Open the attached “Test Project” project 2. Open the “Assets” folder in the Project window 2. Select “image” ... Read more
Some text elements disappear or turn white when using text shadows or ou...
How to reproduce: 1. Open the attached user project “BugUIToolkitTextShadowsAndOutlines.zip“ 2. Open Scene “SampleScene“ (Assets/Sce... Read more
Meshes cannot be read during import process when running in batch mode
Steps to reproduce: 1. Download the “BatchModeRO” project 2. Open Command Prompt window 3. Go to the Unity version folder (eg. cd... Read more
Changing Color Space is not consistent when using Texture Arrays
Steps to reproduce: 1. Open the “Bug Reports” project 2. Change Color Space to Gamma (Edit → Project Settings → Player) 3. Observ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow