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[WebGL] Error: "Shader error in 'Hidden/kMotion/CameraMotionVectors'" is...
How to reproduce: 1. Open the attached project "1422852" 2. Open File -> Build Settings 3. Build the project 4. Observe the Console ... Read more
Terrain is missing the Hidden/TerrainEngine/Details/WavingDoublePass sha...
How to reproduce: 1. Open the user's attached project 2. Open Assets > Scenes > SampleScene.unity 3. Enter Play Mode and press sp... Read more
[Linux] Resizing Profiler Module Details panel and releasing mouse butto...
To reproduce: 1. Create a new project 2. Open Window > Analysis > Profiler 3. Start resizing the bottom Modules Detail panel 4. ... Read more
[Profiler] Counters from loaded data not shown in Module Editor when And...
How to reproduce: 1. Open the attached project "1417780.zip" 2. Build and Run on Android 3. Open Profiler and select Android devi... Read more
NavMesh obstacles create unpassable lines for NavMesh agents when Voxel ...
Reproduction steps: 1. Open the attached project and open the "NavMeshScene" scene 2. Enter the Play mode 3. Using the Left mouse... Read more
FBX Model breaks when "Normals" and "Blend Shape Normals" properties und...
Reproduction steps: 1. Open the attached project 2. Observe the three fbx models located in the Assets folder of the Project window ... Read more
Shader compiler crash when compiling compute shaders in -nographics mode
How to reproduce: 1. Open the user attached project 2. Open the project destination folder 3. In the BuildNoGraphics.bat add the... Read more
[Linux] "Clear filters" button text is not fully visible in Package Mana...
How to reproduce: 1. Create new Unity project 2. Open Package Manager (Window > Package Manager) 3. Observe Clear Filters button Ex... Read more
Unity is altering lightmap UVs for non-statically batched objects in Player
How to reproduce: 1. Open “StaticBatchingUVUnityBug(1).zip” project 2. Open “SampleScene” Scene 3. File > Build And Run Expected re... Read more
Incorrect child clipping after destroying parent Canvas that has Overrid...
Reproduction steps: 1. Open the user's attached project "bugreport.zip" 2. Enter Play mode 3. Click the "Destroy Child Canvas" butto... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow